Tom P. wrote: > That works too, but I'd rather discourage people from trying to hide > pieces. (Why does anyone hide pieces? It doesn't make Zendo any more > fun. If you must put a piece inside, simply say so, and let's get on > with the game.) I've never seen hidden pieces used in play, but I know why they would be used: cruelty. The master can look inside any koan, and the students can ask any questions of fact ("Does this koan contain a hidden piece?") so hiding a piece just makes people have to remember things or constantly ask. It's just an annoyance. If the master built a starter koan with possible hidden pieces, I'd ask so many questions that master would never do it again. As master, if a student built a koan with possible hidden pieces I'd announce how I would describe the koan. It's like the empty koan: something I don't quite see the need for in the game, but something that some other people probably cherish. -- Elliott C. "Eeyore" Evans eeyore@xxxxxxxx PS - You can create a completely opaque "capsule" to hide pieces by pointing an opaque 2-pointer and 3-pointer in opposite directions and then jamming the base of the 2-pointer into the base of the 3-pointer. Is there a 1-pointer inside, or not?