Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] Homeworlds variant: Sinister Standoff

  • FromDale Sheldon <dales@xxxxxxxxxxxxxxxxx>
  • DateThu, 9 Apr 2009 15:19:10 -0400 (EDT)
On Thu, 9 Apr 2009, Michael Kelley wrote:

Has anyone ever come up with a Sinister variant that doesn't have this problem? Something with a score-keeping mechanic, maybe?

For instance, how about this: "Sinister Standoff Homeworlds"

<snip description>

This sounds not entirely unlike the rules for the collectable card game Jyhad (AKA Vampire:the Eternal Struggle). Only more complicated.

Your "prey" is, like in Sinister Homeworlds, on your left. When they are eliminiated--it doesn't matter by who--you get a point, and their prey becomes your prey. If you are the last remaining player, you get one additional point. In this way, the total points in the game is always equal to the number of players. Whoever has the most points wins (tie breaker is last man standing).

VtES was designed, more or less from the get-go, to be a multi-player game, and it works just great with 5 (maybe more?) players. And rather than killing your target's target in order to not-lose, you will find yourself keeping them alive (barely) so that you can sweep both of them and score twice.

--
Dale Sheldon
dales@xxxxxxxxxxxxxxxxx