I'll chime in with my perspective. The only authority I can claim is that I ran he Black Ice tourney at Origins. I would say that the Aim becomes useless, basically giving you one fewer useful actions that turn. It's not that you can't use the Aim -- you can. It's just that when you do use it, it doesn't actually change anything. If you don't like that ruling, you could go with the explicit rule, "It's OK to pass on any action if you wish." In this case you "wish" to pass on the Aim in order to keep the game moving. It works out the same -- the Aim doesn't do anything. Ryan -----Original Message----- From: icehouse-bounces@xxxxxxxxxxxxxxxxxxxx [mailto:icehouse-bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of David L. Willson Sent: Wednesday, March 03, 2010 3:05 PM To: icehouse Subject: [Icehouse] Black ICE rules clarification Is there a list of Black ICE rules clarifications somewhere? I have two questions: My opponent rolls an aim, but I have no pyramids in my key. What happens? I roll an aim, but my opponents pyramids are the same as mine, in those positions. What happens? David L. Willson Trainer, Engineer, Enthusiast MCT MSCE N+ A+ L+ NovellCLA LPIC-1 tel://720.333.LANS Freeing people from the tyranny (or whatevery) of Microsofty-ness, one at a time. _______________________________________________ Icehouse mailing list Icehouse@xxxxxxxxxxxxxxxxxxxx http://lists.looneylabs.com/mailman/listinfo/icehouse