On about 1991 Andy merged (as I understand the story that is) his original Icehouse stories with The Empty City to make a "feature length" novel. That first printing was not the shiny later versions (the version with Alison's sweet artwork) but was photocopy-like.
Does anyone have an image of this first version? I don't mean a copy of the book itself, just an image of the cover and back covers.
Thanks in advance.
*Note: Most photos are not mine and were saved from random social media posts I stumbled across or was directed to during the event, so I have not listed credit for any pictures. Many photos can be clicked to enlarge. If one needs to be removed, or must be properly attributed, please message me or an administrator.*
LooneyCon was a blast for most, with there being a few people who probably found it to be borderline epic. Spread over 3 days (Fri July 22nd 4-10pm, Sat July 23rd 10am-10pm, Sun July 24th 10am-4pm) the itinerary covered all things Looney Labs, from existing games to prototypes to spontaneous game creation. Some came from as far as Texas and more, I came from about 150 miles away, with the intention of spending Friday and Saturday, that is until the schedule was released, and there was this deliciously enticing carrot tucked into the Sunday agenda: '1:00 pm – 2:30 pm | Rare Items Auction'. Curiosity quickly killed the cat and I made plans for all three days.
About a week before the convention, an email came out with an FAQ, answering the where's and how's, including detailing the lots in said Rare Items Auction. You can find a listing of those auction items HERE. Of interesting note was the statement 'Real currency will not be accepted! Bidding will be done with Looney Bucks, which you can win/earn during the weekend!' ... With 2 extremely old handmade pyramid sets, a full stash of unique colored pyramids, 10 additional trios of unique color pyramids and many other prototypes and developmental versions of random stuffs, the Looneys certainly dug out an awesome assortment of antiquities to give away, and competition for them could be intense! Adding that into the rest of the schedule and unscheduled fun, and it sure sounded like a fantastic weekend of gaming and more was in store!
(click to enlarge)
- Day 1: Fri, July 22nd, 4pm-10pm -
You are standing inside LooneyCon. What do you want to do?
You are in a large room full of tables and chairs. People are bustling about, engaged in jovial activities. Kristin Looney is here.
An entrance foyer with double glass doors is behind you to the south - you can see a brightly dressed woman standing there, greeting people and handing out purple bags. To the east is a performance stage, to the north are three sectioned-off folding tables.
> Look at stage
Bookended by two short sets of ascending stairs, with a dramatically draped curtain that is currently curtailed back, a large wooden stage takes up the entire eastern side of the room. 'It's perfectly sized for game demonstrations!' you think to yourself.
> Look at tables
While most of the tables have random people playing random games, three plain folding tables stand to the north, sectioned off to obviously to keep the riff-raff out.
> Look at folding tables
Never one to consider yourself riff-raff, you slyly look over at the three folding tables. One is full of what looks like retail offers - a lovely women with at least one bird on her shoulder is standing here, rather obviously observing your observations. The second table is littered with many generic-looking boxes you sort-of recognize, mixed together with a colorful pile of different boxes printed in languages you are unfamiliar with. The last table contains many oddities that appear to be from times passed - some of them look familiar, but in unusual ways you've never seen before.
You are carrying a plastic bag.
> Look bag
It's purple! ...And has the number 25 handwritten on the side! ...And it appears to be full of different items!
> Open bag
Opening the bag you find a name badge (with your name on it!), an old-school Fluxx sticker, an even older looking tirade sticker, a few embroidered patches with Cartoon Network emblems, a white cotton bandana with your bag number written on the corner, a few promotional posters including one that says 'Zombie Fluxx', and a crisp, freshy-fresh, lime-green 100 Fluxx-Buck along with a list of how to earn more Fluxx Bucks.
> Look Kristin
Dressed in tie dye with an obligatory matching bandana and sporting a soft pink pyramid perched on her hip, Kristin takes a moment to flash her trademark grin in your direction.
> Talk to Kristin
"Welcome to LooneyCon and thanks for coming out!" Kristin says, "I'm looking forward to playing games with you!"
> Play games with Kristin
The weekend begins to blend together as you suddenly find yourself immersed in Looneycon. While everyone who attended got an individually numbered bag of goodies it was the early bird getting the worm on this day, as those that were there shortly after the gates opened were invited into the weekends first event - A Parsley Adventure! (Whats a Parsley Adventure?) About 30 or 40 people participated in this real-time verbal quest titled 'Muffins', narrated by Andy Looney the computer, who gives pre-programmed responses to questions as the group takes turns issuing commands to navigate the mission. It took group cooperation, an open mind, and some crazy suggestions to find our way to the solution, but we did get there and had a lot of laughs on the way. As a totally unexpected bonus, there is a unique Fluxx card awarded to anyone who completes the particular adventure that we did, so everyone got a super cool, early gift! No spoilers here this time though, you'll have to get in on the fun to get the info on that reward!
After a quick catered meal (incidentally, the food was very good for the situation - lunches were overstuffed sandwiches or decent looking salad stuff, fresh breads; dinners - pasta, chicken, vegetarian options, etc) attention turned to the evenings second event, Tie Dye a Bandana with Kristin. This was great for me, I've always wanted to try tie dye, but have never had a chance. Kristin and Alison Frane demonstrated 5 or 6 different methods of tying a bandana, then everyone was free to tie their own however they wished, then to choose one of three colors (blue, green, purple) it would be dyed. Kristin and a few volunteers (who got a random award of Fluxx Bucks for offering to help - a common occurrence throughout the weekend) took the bandanas back into the magical kitchen that was on site, dyed them, untied them, then took them home to dry for the evening, bringing them back in the morning, where everyone could locate their own work based on the number in the corner. Saturday offered up a Bandana Crafts hour, where some decorated theirs with custom made ink stamps, while a few others created Chessboard Bandana patterns, and one person traced the Petri Dish layout onto theirs!
After Friday evenings bandana fun was the Homeworlds exhibition. Homeworlds (the most popular version specifically titled 'Binary Homeworlds' and the instructions can be found HERE) is an epic-space-opera pyramid game where two opposing players compete to take control of the galaxy through attack, defense and resource management. Designed by John Cooper and billed as Andy Looney's favorite game, Homeworlds has a fairly steep learning curve to totally grasp, due to the large plethora of player options available at any given time, and can take a few trials runs to understand. To make the exhibition as enjoyable as possible for everyone interested, Andy and John each chose two advisers - experienced players to help them along - and played a game with each side under the duress of a ticking clock starting at 25 minutes, which only counted down during their turn: if either teams clock reached zero, that team automatically lost. With observers circled around, the performance was played out on stage with oversized pyramids and [randomly, ironically and literally!] red-velvet lined thrones available for Andy and John to command from. The game featured about an hour of brain-busting battle, and ended with John's team entertainingly edging out Andy's shortly before time was up, entirely to the Emperor's frustrations! Epic space opera indeed!
(Click any to enlarge!)
Friday evening wrapped up with an Improv Fluxx design, Andy on the mic, and Laurie keeping track of things on a computer with a wall projector so everyone could follow along. After soliciting a few dozen ideas, the crowd voted the topic down to 'Hitchhiker's Guide to the Galaxy'. A few participants volunteered as Topic Experts, and a few volunteered as artists (earning a cool $50 Fluxx Bucks for their trouble!). With Andy's direction and everyone's involvement, a batch of keepers were proposed, created and drawn on the spot, with clever goals and creepers quickly coming next. As developing new rules and actions wasn't part of the exercise, most of the standard ones you've come to know and love were automatically included. After a whiles worth of hard work, a new prototype Fluxx deck was born, and was added to the three-tables Prototype Area for anyone to play with throughout the weekend. While it would of course take a bit of play testing and additional thought to truly balance out the deck, it was super cool seeing it come to life before our very eyes!
By about 10pm the crowd had started thinning out, with a few volunteers helping to clean up while others helped with the tie dye bandanas. Apparently when you put 5-10 rubber bands ties on each of 150 bandanas or so, it takes some time and effort to cut them all back off!!
- Day 2: Sat, July 22nd, 10am-10pm -
Day two brought back many familiar faces with some new ones mixed in. While it was busy and people were seemingly everywhere, I think most could agree that the number of participants was just right. There were always many different games going on, and everyone was friendly, constantly asking if you'd like to start a game, join a game, or learn a new game. If you needed a break from that, Alison Frane's pop-up Looney Labs store had everything from the Looney Labs retail line one could want. Stationed next to her was a table of prototypes (available for full use, but not to be photographed, or played with outside of the table they were on) and many more foreign language versions of their games than I realized existed. There was also a book of many unused Fluxx ideas, including uncut sheets for Drinking Fluxx and Adult Fluxx - the latter of which, if you use your imagination, yes - you'll be spot on! Besides that was the table of Rare Auction Items, where everything could be picked up and checked out. It was fantastic how some of the items were crazy cool in color, while others had a never-ending nostalgic edge to them: (bottom row) violet, forest green and smoky black compared to (top row) purple, green & clear and The Icehouse Handbook (1991).
Stationed in the foyer just outside the large room was a fully functional 150-or-so level Icebreaker video game, designed by Andy Looney, and you can read more about it HERE. Only playable on a now defunct 3DO video game system, one of the Fluxx Bucks achievements was to complete a level (worth $10 Fluxx Bucks). Other achievements for LooneyCon that had Fluxx Bucks rewards included posting on social media with the tag @LooneyLabs/#LooneyCon2016 ($20), reminding Alison to tweet ($1), remind Kristin to post on Facebook ($1), cosplay a Just Desserts character on Saturday ($50), win the cosplay contest ($100), win a Fluxx tourney button ($50), win the Fluxx world championship ($100), win the Homeworlds tournament ($100), demo a game on camera ($100), 'squee' on camera ($10), play a game in a language you don't know ($30), play a game you've never played before (up to 4 @ $20 each), leave feedback for a game you play tested ($30), vote for what should be the next Fluxx ($10), play a game with giant pyramids ($20), along with a few others. Additionally, all Looney Labs employees were stocked with Fluxx Bucks, giving them away for volunteerism, good deeds, cleaning up, or other random acts of victories or just general awesomeness. So, there was plenty to do besides what was on the itinerary!
As listed in the achievements, Saturday was also Just Desserts cosplay day! There were several hippies, nature girls and tourists, two hermits, and one each of an Emperor, a dude, a lumberjack, a Roland, and an astronaut. Fun fact: the person who came dressed as the astronaut is 1 of only 100 people STILL CURRENTLY eligible to be selected to be sent on a mission to mars! If she goes, she is taking Looney pyramids with her, so they can finally 'return home'! Courtesy of Kim Kieffer, you can catch the 8:43 long cosplay contest video HERE.
Just before lunch, while I was fending off The Seekers in the Icebreaker video game, the Homeworlds tourney got underway. While I do play Homeworlds, I just didn't make it into the competition this time, and accordingly don't have many details from it, but do have this short video from Kathy Zottman showing one of the games coming to completion HERE.
Fortunately, I was able to make up missing that by getting in a few rounds of the prototype Zendo 2.0 after Icebreaker - a more than fair trade, I'd say! Currently 3-D printed with three shapes (pyramid, block & wedge) in one size over four colors, the new version opens many new doors to game play, feels fairly well balanced, and is fun to play. You can check out the official 3-minute teaser video, which glimpses the pieces in action, HERE.
Part of the bonus of this convention for me was some of the behind-the-scenes aspects of game design. It previously surfaced in the Improv Fluxx event, and as another example, there were many different 3-D printed iterations of Zendo 2.0 pieces available to look at that did not make the final cut (or, at least so far) including things like half-spheres, cylinders, etc. It was as gracious as it was impressive of the Looneys to open up some of that information to us on as many levels as they did. That sorta stuff, and being allowed into some of the more intimate discussions - for example, with Kristin on the basic finances involved with trying to produce Loonacy with custom logos on it (all while she was teaching us Zark City, mind you!) - may have been my favorite aspect of the entire weekend.
(Zark City, using square Pyramid Arcade cards)
Almost as entertaining, was being able to participate in the biggest Andy vs Everybody game in history. How does this Andy vs Everything work? In a nutshell, Andy runs around taking his turn in a handfull of different multi-person games at once, with small flags being stood up to indicate when he was due to move. As that happens, he runs up, surveys the situation, plays his turn, and runs off to another game, with _typically_ 5 or 10 to maybe 15 games going on at once. It's just in this case Andy was somehow juggling like a bajillion games. Check out the 35 minute video from Joshua Denmeade of it HERE.
During this event, I sat in with two strangers and the game we played vs Andy was Aquarius. It's said Andy typically wins about 30% of the games he plays, on this day I believe the total was 4 out of 21, however he won the game against us via a rotate goal card that brought him victory. Way to go Andy! Fun fact: the people I was playing with in Andy vs Everybody had been married about a year, and he proposed to her via a Fluxx game with a ring keeper! Hows that for cool and classy? Great stuff.
What was also great, was how easy it was to meet new people who like the same sort of games. Being interested in game design, I have tried to assemble a few of my own pyramid games, and am currently working on a one-player adventure-style dungeon crawler that only utilizes whats found in Pyramid Arcade. With the majority of the outline in place, I've been going round-and-round on just exactly how the combat would work, kicking around a few different options. After playing several different Looney games with some new found friends, I ended up getting into a lengthy conversation about it with another attendee, and with the actual Pyramid Arcade on the table and in front of me (even complete with the new rounded pyramid tips!), was able to totally assemble my idea and get some feedback on it. The suggestions were fast, furious, and in some cases in directions I had not considered before, which was, well, exciting! Almost as exciting as playing with the only copy of Pyramid Arcade in existence...Sooooo exciting that our discussion pushed right through the start of the Fluxx tournament, so we did not get entered. A bummer, but these things happen!
While Cindi Parker was taping 18 minutes of the Fluxx Finals for your viewing pleasure (HERE) which, sorry for the spoiler, ended with The Dude from the cosplay contest winning it all, I got myself into a giant-pyramid game of Homeworlds with someone that was standing next to me, as we were both previously watching other people play the same game. Through discussion it seemed we were about the same skill level, and that proved true as our game unfolded, as he managed to destroy half my homeworld by catastrophe before I was able to come back and ultimately defeat him the same way. A great game, a tough victory, another achievement accomplished, another friend made.
The final event on Saturday was a second Parsley Adventure, titled 'Fun World'. This group - shown below - was a bit larger than the first, but the results were the same - team cooperation, lots of laughs, and somehow getting to the end - but we only died once this time! These verbal adventures are interesting, entertaining and highly recommended - it was a perfect way to casually and comfortably wrap up 12 hours of all things Looney!
- Day 3: Sun, July 23rd, 10am-4pm -
The final day of LooneyCon took place below the main level of the facility we had been in the previous two days. Here, there was a smaller-than-upstairs room for gaming, and a different smaller-than-upstairs room that had been set up in the style of a seminar, with no tables and all the chairs facing front. The Looney Lab Rare Auction Items were proudly displayed towards the front of the room, on the only horizontal surface available, and commanded plenty of attention as people made their way in. With the Looney Labs Game Show scheduled to start about 10am, the room was pretty full on time. Laurie took center stage and explained the rules for the next few hours, essentially stating there would be a 3-round game show, with over $10,000 in Fluxx Bucks awarded as prizes - the only way to earn Bucks on Sunday, as the achievement portion of the program was complete.
Round one started with everyone taking any seat, as each seat had the same 4 colored blank note cards on it (purple, red, blue, green) and a pen. We were instructed to grab the purple one, put our bag number in the upper corner, then get ready to answer 10 upcoming questions, based on Looney Lab history and knowledge. Here are the questions - all of the answers to these questions can be found at the very end of this post.
0. What is your bag number? This is actually worth 1 point!
1. What did Kristin gain fame for in 1981? Two words.
2. What was the nickname Andy 'called' in college that has stuck? One word.
3. Where did Kristin and Andy meet? One word.
4. Where did Andy propose to Kristin? One word.
5. What is the name of Kristen and Andy's house? One word.
6. What is the name of the company Kristin and Andy founded in 1990. Two words.
7. What is the name of the main character in the web comic 'Iceland'? One word.
8. What is Kristin's Burning Man nickname? One word.
9. What is Andy's Burning Man nickman? Two Words.
10. What book did Kristin recently write a chapter for? Three words.
Did you get 6 or more of those questions correct, including the free bag number point? If so, you might have qualified for Round 2! On this day, they were looking for the top 6 scores from the entire room, and as luck would have it, there were exactly 6 people who had 6 or more points, so there were no tie-breakers needed to establish who moved on. The top six people were each awarded $500 Fluxx Bucks, then were randomly split into two groups, and it worked out that the 3 people who scored 6 points exactly - by chance all Looney fans - were in one group (Team A) and the other three people, who each scored more than 6 points - by chance all Looney friends & neighbors - were in Team B. Fun Fact: Team A, made of only fans, all got the same exact 6 questions correct - #'s 0, 1, 2, 3, 5 & 7.
Round two of the game was played Family Feud style. At some point leading up to LooneyCon, emails were sent and posts were posted, surveying all of the fans NOT attending LooneyCon for their top response to a number of Looney Lab and gaming related questions. 657 people responded, and a small handfull of the topics were chosen to be used in the game, with the top 5 or 6 responses compiled for each question.
Just like in Family Fued, one person from each team was called up, and both were read a question, looking for the most popular answer. The person who clapped first got to answer first, and if their answer was not the top answer given by the 657, then the other team got to try and give a better answer. The team representative that had the most frequent answer won their team the right to continue trying to guess the rest of the question's answers as a group. If they then missed 3 times trying to guess all the rest of the top 6 answers, the other team got one attempt to steal the point. First team to 2 points moved on. Got it? Good! The answers to this round of questions are included in the following text.
The first question was: Where is your favorite place to play games? (Top 6 answers)
Team B's representative clapped first, and gave the answer 'Coffee Shop', which was the 4th most popular answer. Team A's representative answered 'At Home' which was the most popular answer, giving Team A the chance to continue. If Team A could provide the rest of the answers without 3 misses, they would win the first point. Team A's following answers were: 'Convention' which was #6, then 'Outside' which was #5. The following 3 answers 'At work', 'Online' and 'Uhhhhh' were not on the list, quickly striking out Team A. Team B was given a one-answer chance to get one of the missing answers (#2 and # 3) and came up with 'Friends House' which was #2, thus stealing the question and giving Team B the first point! #3 was never guessed - any ideas? You can find the answer at the very bottom.
The second question was: What's the first game you ever learned? (Top 6 answers)
Again, Team B got the first clap, and answered with 'Checkers' which was not on the list, clearing the way for Team A who replied 'Tic-Tac-Toe', which was #4. With control of the question for the second time, Team A's following answers were: 'Candyland' which was #2, then 'Shoots & Ladders' which was #3. 'Hide & Seek' and 'Connect 4' were Team A's first two strikes before they gave the #1 answer, 'Go Fish'. 'Old Maid', not on the list, was their third strike, giving Team B a second chance to steal a point and their first chance to win the game. Team B's collective answer of 'Monopoly' was not on the list either, giving Team A their first point, and an overall tie at 1-1. The missed answers were #5 and #6, and can be found at the very bottom.
The third and tie-breaking question was: Name a Looney Labs game other than Fluxx? (Top 5 answers)
Team A got the clap in first this time, answering 'Just Desserts', the #4 overall answer. Team B countered with 'Back to the Future' which did not make the top answers, giving Team A control of the question for the third straight time. Their first answer, 'Chrononauts' was #2, followed by 'Pyramids' - the top answer - then 'Aquarius', which was #3. This left only #5 to be answered, and Team A with 3 strikes to go...and then they quickly struck out with incorrect answers 'Choose One', 'Mad Libs' and 'Seven Dragons'. With a second chance to steal the point and win the game, Team B's collective answer of 'Are You A Warewolf' was not on the list, giving Team A the point, and come from behind victory! Give a guess of your own on if you like, then find the 5th most popular answer to question three at the bottom. Having survived the first two rounds, Team A moved on to round 3.
Round 3 was a game of Team A vs The Mob. Functioning as a single unit, with their backs towards the room, the three members from Team A would be read the same questions as the entire room. Team A could work together to get their answer, with every other person in the room working by themselves, and starting standing up. The questions were multiple choice, and each had three answers, represented by the colors of the remaining three notecards. A question would be read, and both Team A and each member of the mob would choose a notecard to represent their answer. If a member of the mob got one question wrong, they were eliminated and had to sit down. If all members of the mob were eliminated, Team A won the pile of money, $7000 Fluxx Buck in total. However, if Team A had one wrong answer, the pile of money was split between every member of the mob still remaining. There were a few catches - Team A could stop at any time and split the pile of money with the remaining mob members, and Team A was also given 3 helps of various types that could be used.
With that, the mob stood up, Team A faced away, and the game began!
Question one: Andy used to close his Wunderland blog entries with this phrase "Peace, love & _________ "
A. Happiness (Red card)
B. Fun (Blue card)
C. Chocolate (Green Card)
Team A conferred for a few seconds, and quickly had the correct answer - which can be found at the end of this post. While I don't have any specific numbers, the great majority of the mob got this question correct as well. As the mob started out all standing, those who missed the question were out and had to sit.
Question two: What was the second card game Looney Labs published after Fluxx?
A. Aquarius (Red card)
B. Chrononauts (Blue Card)
C. Are You the Warewolf? (Green card)
Again, Team A got together for a brief moment, but had the correct answer fairly quickly, as did the majority of the remaining mob. This answer is also at the end of this post.
Question three: Andy has written many stories, which of these is NOT one of them?
A. The Space Under the Clock (Red card)
B. The Emperor Must Die (Blue Card)
C. When I Was A Little Guy (Green Card)
At this point, there was probably 60-75% of the mob remaining, but this was a much, much tougher question. Team A put their heads together for at least 30 seconds, before asking for their first Help - the ability to turn around and look at how the audience was voting. 'That's not much help!' Team A quickly declared seeing the mixed responses. Only ONE person was holding up red, with the rest split between blue and green, with blue having quite a few more. Team A got together again, talking for another 30 seconds, before giving their CORRECT answer of red - The Space Under the Clock. If you only check out one minute of Joshua Denmeade's 55:34 long video of the whole game show HERE: check out the highlight around 48:35 when the only person who also guessed red (and a random guess at that!) is still standing as everyone else sits down - definitely one of the moments of the weekend!
What the still-standing mob didn't know, and what one member of Team A (somehow!) happened to catch, was that the correct title of answer A was The Space Under the Window, not Under the Clock; the changed word gave Team A enough of a clue to get the answer. At that moment, Team A congratulated the one girl still standing, and said they wanted to stop. Laurie offered up that the next help was a 'sneak peek', where they could hear the next question before deciding to stop, however Team A declared that the one mob member left deserved to win as well, and the four of them split $7000 Fluxx Bucks - $1750 each!
Here are the rest of the round 3 questions that did not get used, their answers as well are at the very bottom.
Unused question four: In what year did the Wunderland gift shop begin accepting credit cards?
Unused question five: Is Kristin a cat person or a dog person?
Unused question six: In what year did Andy and Kristin meet?
Unused question seven: Andy makes a particular food nearly every week and has done so for decades, name that food.
Usused question eight: What did Kristin work on at NASA?
A. Guidence systems
B. Flight software
Usused question nine: What version of Fluxx inspired the invention of creepers?
A. Cthulhu Fluxx
B. Nature Fluxx
C. Zombie Fluxx
Unused question ten: Which of these is NOT one of the Looney's cats?
C. Geeen Bean
With the game show wrapped up, and the prize money distributed, there was a pizza break before it was finally time for the Rare Items Auction. With about 50 auction lots, and upwards of 100 people in attendance, anything was bound to happen. Ran by house auctioneer Andy Looney, I don't know of any video of the auction, but it went as most do. Items that sold early, sold for 'modest' amounts. There were 10 lots of unusually colored pyramid trios, and I recall the first one - a tangerine like orange - went for about $220 Fluxx Bucks, probably the steal of the event. Trios that went much later towards the end, like Forest Green and Smoky Black, went for $800 and well over $1000 respectively. Auctioned off early, the 15 blue resin-poured pyramids went for around $1500, and the 15 red xyloid set about $1200 - both probably also decent steals of the event. Other higher selling items included a full 15-piece set of unique 'Orange Dream' pyramids that went for $2200 - the highest selling piece (and shown below on the left next to xeno orange), and an unopened copy of Zendo sold for well over $1000 - these last two items were bought by Team A game show winners.
Many other items went for between $200-$800 and while there were plenty of fun moments, there were - as with any auction - inevitably a few slightly tenser times, but they all seemed to work out for the most part. The first auction item was an uncut sheet of Aquarius cards in poster form, an auction that was lost by a family with a younger child that ended up getting upset about it. In another fantastic moment, after the auction, that item's winner gifted it to the kid, getting their auction item - an out of print book - in return. Unrelated and mid-way through, a teacher was desperately trying to win a very old Andy Looney 'The Cake That Baked Itself' children's book to share with her students, and ended up getting it when her competition graciously conceded as long as he could read the book before she left with it. Another time, a woman was fighting for a particular set of unique pyramid trios (light mint) that perfectly matched the color of her kickstarter pyramid arcade game card, and upon finding that reason out, her bidding competition backed off. Things wrapped up with two very long time Looney Labs fans battling over the final item, and a touch of chaos ensued as people started randomly giving money to each of them. After a little back and forth of this, one of the two bidders stood up and with a bit of a reluctant grin, literally threw in the towel, showering the scene with money and putting one of the biggest smiles you'll see on the winners face when she got her item.
The auction over and the convention coming to a close, there was celebration with cake in honor of the reason for the entire occasion - Fluxx's 20th birthday, with both Happy Birthday and the Fluxx Card Game Theme Song (written by The DoubleClicks) being sung by the room. Then there was an autograph session as people got their rare items and Fluxx Bucks signed, and a group of unique pyramid color winners played a game of 'Millionaire's Treehouse' in the back, while others checked out their various winnings as the crowd started dispersing and heading home.
Bringing this report to a close, I would hope it's obvious how much fun there was to be had. The Looney's, Alison, Laurie, Bonnie & crew must have put a ton of thought into the events, the auction, the achievements, and the entire weekend - and it didn't go unnoticed by the attendees. I doubt that twice the number of us could do half as good a job as they did, so part of this event report was to call attention to just how great they did at EVERYTHING, and how much I personally appreciated it. So, thanks, Guys! What's more, is that the weekend ticket was $30.00 - if you bought that and went all three days, you got fed 4 times which was worth it in itself, not to mention all the other give-aways. It was so much fun, I would easily pay twice that (or more if necessary) if they would consider doing it again next year!
You guys will consider doing it again next year, won't you??
Quiz answers from above:
1. Rubik's Cube
6. Icehouse Games
9. Outdoor Voice
10. Girls On Games
Question 1: #3 - Friendly Local Game Store
Question 2: #5 - Crazy 8's, #6 - Hi Ho Cherry O
Question 3: #5 - Loonacy
LooneyCon, July 2016
Well, I NEVER thought it would happen, but it did. Andy and Kristin made it to the UK for the 2015 UKGamesExpo. And I was there, and I got to meet them and say hello.
Let me tell you a little about my weekend;
I saw a couple of weeks ago that there was a section for this years UKGE marked off for Looney Labs, so posted a quick message, asking Andy & Kristin if it was an official demo team, or simply a retailer demo'ing the Looney Labs games. Kristin replied that she and Andy were both coming over to the UK for the Expo. Well, you can imagine my excitement, as I said, I knew that I was unlikely to make it the States, so felt that it was VERY unlikely that I'd get to meet the moving force behind the games we love, or to see some of the demo games before they get to market. How wrong I was..............
Friday, I sat down with Kristin, introduced myself, boasted about my Fluxx collection, and then reminded her that I was still looking for the Zombie Fluxx 'Flame thrower' expansion (long out of print, and rarer than hens teeth in the UK). But if you don't ask (pester), you'll never stand any chance of getting satisfaction. So I asked again, and was told that it may be 're-published' in the future, but no, they unfortunately didn't have any to give to me.
I hid my tears well, and was introduced to Loonacy by Kristin and Andy. Originally, having read the description of this game I wasn't blown-away, so hadn't bothered to add it to my collection. What an over-sight that was. The game is fantastic, and having played just one game with Kristin, I was off to the trade hall to pick myself up a copy, for our family game collection, and it was actually the game we played most over the weekend.
Following my game of Loonacy, Kristin also introduced me to Just Deserts. Again, a game that I felt pretty ambivalent towards, but again a game that plays so well when you actually get your hands on a copy, it's impossible to not pick up a copy for future fun game nights. So of course, it was back to the trade hall, and a second Looney labs game added to my ever extending games collection. And this copy was made even more important to the collection after both The Emperor (Andy) and The Hippy (Kristin) signed their cards for me (shame Alison wasn't there as well, we'd have added her too).
Saturday, Kristin was ill, so I had Andy to myself. What did I do? I took advantage of course. I had him show me his prototype of Dr Who Fluxx. And it's FANTASTIC. Come on BBC, sort out a licence so that it can be produced as a purchasable product for Dr Who and Fluxx fans. That one would have to be added to my collection, regardless of 'playability', but it just so turns out, it's immensely playable (perhaps chase after a UK only licence?).
I also had a quick look at the Fluxx dice expansion, another interesting variable to add to an already fun game.
While I was sat with Andy, a member of the Expo volunteer squad dropped by. Following the sad death of Looney Labs Game Tech, here in the UK, a number of promo's had been found, and he was returning them to Andy, so that they could be 'made use of''.
Now, remember what I said earlier about 'always asking'? I did it again, and asked Andy if he thought there might be a Flame Thrower promo in the pack, 'it's not likely' he said, but started shuffling through a bag of promos, and there it was. My Flame Thrower! I say mine because he gave me the pack, there and then.
But this still wasn't enough for me. I asked if it would be possible to have a second (I'd spotted that there was more than one in the bag), that I could add to this years Jack Vasel charity auction (held on BoardGameGeek). He was kind enough to give me a second. Expect to see it listed when the auction goes live later this year (I'll post here with an update when it's listed).
Sunday, Kristin battled through (she still looked poorly, I'm sure she'd rather have been in bed), she's one tough cookie that lady!
Today was the last day of the Expo though, so it was today that I had my Just Deserts cards signed. And Andy was good enough to sign one of his personal Fluxx cards for my son (the Andy Looney - Keeper), My son's more than happy with his acquisitions.
I also got to have a closer look at the Batman Fluxx, another winner and 'must have' game, particularly if you're a Batman fan, like I am.
The prototype for Ice-House cards looks more than a little interesting too, hopefully the release will see a greater take-up of Ice House here in the UK.
It was great to see Fluxx the Boardgame being introduced to new players by Kristin. I almost volunteered to demo it (Kristin asked me if I'd like to), but it was so much more interesting to watch Kristin at work, while I offered interruptions tips from the side-lines.
It would appear that there are more versions of Looney Labs games that are going to be added to my swelling collection. And if they keep up this level of producing great games, they'll all be welcome.
A special mention has to be made about Andy's ability to play more than one game at a time (and play well), that was truly impressive, and a joy to watch. :)
Thank you Andy & Kristin, you were so very welcoming and made my show even more interesting. It was great to see the inventors of the games we love. Be sure to come back again, I had a blast!
I propose that on Mars, much like their gaming pieces, local civilizations count using a pyramid-like system as well. Furthermore, it's only logical that they would have planted this information into the earliest Earthlings, providing the basis of what ultimately developed into the Roman-style numeral system we know today. Accordingly, I have modified the numbering of my Starship Captains list as such. Just sayin!
I have tried to order one of these, but twice I have gotten a message about the website being down for maintenance.
Is it down, or is there a glitch because there isn't a shipping charge when you order just her?
If you live in the DC Metro area... please come out and play games with Looney Labs on April 11th!
Details (and free tickets) for our event can be found here:
Where will you be celebrating International TableTop Day?
I just listened to the first installment of The Download and like it very much. I'm very excited to learn about the secret designs and licenses.
That said, while I do wear glasses, I do not have a beard.
There is a Game Day coming up involving libraries. I have a friend that works at the local library that wants to participate (she is the youth librarian). Who can I put her into contact with at Looney Labs for any promotions stuff you might be doing for the upcoming event?
Hi. Thought I would start a thread to talk about upcoming cons. Thanksgiving weekend at Loscon 2014 will have demos of Loonacy, Choose One, Fluxx, and Are you a Traitor?
Smofcon 32 the following weekend is for the secret masters of fandom. They have no game room. I am taking some games for the con suite, just to tempt some people...
Anime Los Angeles is January 9-11 of 2015 and will have a full line up of demos.
Gallifrey One, President's Day weekend in February is still unscheduled. as is Hanadoki in San Digo on March 20-22.
So what conventions are in your future???
I hope it's OK to post here, I'm assuming it is as I remember Looney Labs taking part in last years auction.
The Jack Vasel Memorial Auction is currently live on GameBoardGeeks. A great way to pick up games and support fellow gamers in need at the same time. You can also donate your unwanted games in the name of the cause, if you can spare them.
What is the Jack Vasel Memorial Fund?
One tragic event and two acts of generosity brought the BGG community together: the result was the Jack Vasel Memorial Fund. In January 2011, Cate Pfeifer (Cate108) posted an auction for Tom Vasel and his family to help with the financial hardship related to the unfortunate loss of his son, Jack. The generosity of the BGG community was amazing. Tom was touched and wanted to pay the kindness forward so he created the Jack Vasel Memorial Fund. He used some of the money that BGGers donated and spent to build this fund. The fund is a not-for-profit with a simple goal: raising and distributing funds to help gamers in their hour of need.
Are you (or is someone you know) a member of the public that is part of the gaming community who has suffered a personal hardship? The gaming community's generosity up to this point has been amazing, and we anticipate you will continue to amaze us. However, we are not just here to raise money, but also to do good.
Please contact the Jack Vasel Memorial Fund if you believe you are a member of the gaming community and have suffered personal hardship. Tom and the rest of our Board of Directors are happy to work with you to explain our eligibility criteria, confirm your situation is within our mission statement, and then provide assistance.
Full details HERE
There's a kickstarter at the moment doing custom deck boxes. It's fully funded, three days left, (I only just found out about it). If you missed out on the fluxx wooden deck boxes it might be work a look.
Now that it's been a while since Looney Labs has completed their successfully funded Werewolf Kickstarter I wonder if there are any plans for future Kickstarter project from the Labs? I suppose the answer to that depends on 1) ideas for Kickstartable projects and 2) the value gained from the KS platform based on the Werewolf experience.
I can't speak to #2 above (but would love to learn more from Kristin or Andy if they're inclined to share), but I do have something to say about #1. That is, based on my own desires and observations around the forums, a few KS projects that would likely (for some value of 'likely') meet with success are:
* Gray pyramids
* Chessboard/Martian Chess bandanas
* A Zendo boxed set
The first two are fairly humble projects (IMO) but the Zendo boxed set would be a doozy. That said, the buzz around Zendo in the circles that I frequent is very high. There are many programmers who would snatch up a Zendo set in a heartbeat.
Anyway, I hope that the last KS was a profitable affair and if so it points to future projects funded via that route. Our wallets await the next. ;-)
Who has what planned for ITTD? Is Looney Labs promoting anything particular?
Attention Origins Game Fair attendees!
With blessing from Looney Labs, I am going to be running Looney Labs' games at Origins during the day. What this means is that I will probably be given my own set of badges/hotel rooms. I just need the GMs to run the games for/with me.
Sadly, I am not super familiar with ALL of Looney Labs' games (Specifically the Pyramids games), so I will need people who ARE familiar with them to help out.
I would also like to have a FLUXX tournament and offer some sort of prize support.
Do I have any volunteers to run Looney Labs games?!
Whereby I discuss discovering games at an advanced age, and how the Looneys were instrumental in said discovery and subsequent further exploration...
If you have not already seen this in your email box, or via social media, or at the top of Andy's blog and the Looney Labs website...
... please know that we will be mailing out a Holiday Gift this year, to anyone who opts in!
We need to hear from you by Fri 11/22/13 to get in on the mailing
Happy Holidays - Thanks for playing our games!
... cargo pants.
We have a Family Game night every Friday night, and have never previously bothered with a trophy, the game was simply for 'bragging rights'. But I've now built us our first Family Trophy which we will be playing for in addition to the normal 'bragging rights'.
I used a sample of a floor tile 4" x 4" (to give you a scale for the picture) and picked up a cheap colour change die from China and 10 x 6mm die shaped beads.
I put some foam pads on the bottom of my marble tile, and glued two beads atop each other as a support behind/below the white die. I've used two beads in front of the die to hold it in place and a pile of four beads at the front for aesthetic purposes.
I've borrowed an idea from TableTop and will change the name each week using masking tape (the lad's a big TableTop fan).
The white die can't be fixed as it has switch on the bottom to turn on the colour change LEDs, so it rests on the rear pillars and the front beads are there to simply help hold it in position.
Hey Looney Labs Fans!
How about letting us know what Looney games you played on TableTop Game Day! ( March 30)
Was it Cthulhu Fluxx? Volcano? 7 Dragons? or were you the WEREWOLF?
Chime in and let us know!
And remember if you are a Game Technician and any of these events took place at a FLGS ( Friendly Local Game Shop) make sure you mention that! If you run two events at a shop you will earn your Game Technician Challenge Coin!
Fan Club Coordinator
Looney Labs Games
Where will you be playing games on March 30th?
If you haven't yet, watch Wil play Star Fluxx on TableTop
or look for an event near you... TableTopDay.com
If you are lucky, your local game store might be giving out these buttons too - but only about 100 stores got them - so know that they are limited and special if you do get your hands on one!
Make plans to play games on March 30th!
Felicia says: please use the hashtag #TableTopDay when you tweet about the event
For those who may or may not know, Todd Breitenstein of Twilight Creations is fighting stage IV cancer. To help his spirit, the community over at BoardGameGeek has launched a campaign to push Todd's highly successful Zombies!!! up to the number one rank on the site. So far it's been a great success, but they can still use your help. If you're already a registered user at BoardGameGeek, voting is easy. Log in, go to the BoardGameGeek Zombies!!! page, scroll to the bottom, click "record information," click the rating box, and give that sucker a 10. If you haven't registered a BoardGameGeek account yet this might be the best reason you'll ever have to correct that oversight. Don't wait . . . go make Zombies!!! #1!
Above is the post at SJGames after I had contacted them about Todd. We have managed to bring the ranking from over 5000 down to just over 600 in less than a week. Please help us make it #1. His wife says the effort has brought a smile to his face and even a chuckle. Anything to give him a boost is a blessing...please participate...it means a lot.
I'm more than a little surprised at how quiet it is on these forums.
Seems to me that we have a really powerful resource that simply isn't being utilised to it's full potential. I'd like to see more members posting on forums and social media sites, both this site and the games themselves. You can reach a million people on social media sites that you'd never meet in a life time of going to game shops.
I mean, to be fair, you largely see the same crowds at both game shops, and to some extent game expo's, but if you can explain to people online how much fun a game is, and why they should hook up with it, chances are you'll be hitting people that would never have even thought of heading into a game shop.
I've made a post on this site HERE to try and generate interest in Fluxx (I've yet to try the pyramid games myself) with the type of posts I believe would generate additional interest in the product. Or maybe even a few more members for the fan club.
It's my intention to do a write up of each game as I get time.
I'm currently getting my convention attendance plans in order for this year.
I was wondering if anyone knows what conventions the Looneys are thinking of appearing at this year?
Are members allowed to offer items for sale anywhere on these forums?
If not, I perfectly understand, I just wanted to know.
Hello Looneys and fen.
When I go to http://www.looneylabs.com/notes/labnotes-2012-11-1 from today's email or after the surveymonkey "Which Pyramid Game are You Most Excited to Learn?", I get only:
I hope it is all right if I post about a kickstarter. I found The Keep System yesterday, but it only has 5 days left:
After lugging almost all of my LL games to a convention last month in a ginormous bag, I'm thinking this system is brilliant. Even though I was able to fit what I needed in one bag, it wasn't organized at all, and it was much more awkward to carry than the Keep System.
They just posted a video showing Fluxx (as well as several other card games) fitting nicely into the Magic Chamber: http://youtu.be/0MfTfQH7Geo
I asked the creator if pyramids would fit into the Bits Pit. He wasn't sure, but he guessed only small and mediums would fit. He suggested that pyramids just be kept in the Magic Chamber between dividers.
I tried to use the discount code from the card you gave to us on Saturday and I got an error message saying it is has eater been used expired or is invalid.
I am wondering if I did something wrong when I typed it in. Any help would be apperciated, I am looking to buy both the Are you a WereWolf and Are you a Trator.
IS anyone attending BGG.CON 2012 in Dallas? Might be good to establish a meetup or play a couple of Pyramid games. I will be there for certain. It is an annual event I never miss.
After seeing the photo of Andy and the stack of games I'm officially jealous of anyone able to attend one of the playtest workshops. Wonderland and Strip Fluxx caught my eye, but I'm desperately curious to know what Yellow Mountain and Train Wreck are and how they play!
Any workshop attendees feeling merciful to the geographically/financially challenged, please drop us some hints when you can.
Be aware there is a scammer targeting looney lab fan club members. If you are contacted by a Miss Lucia Edward Weah or any variant of that name do not reply. 'She' will send a message saying her spirit guided 'her' to contact you. After you reply you will then be sent a sob story..... I googled the name after I received this message. The message it shows as the scam is exactly what I received. A picture of 'her' is always attached... apparently from here you will be sent a number to contact 'her'. By the looks of it this is a well known scam (google the name to get more information). I just want to send out a warning... I would hate for anyone to lose money of ID because of this. Be aware of who is contacting you and careful about your response if you are not sure of who the person is or if you sense something fishy is up.
This convention is focused on fairytales, folklore and fantasy. Here is the
The website has been updated with an events schedule. The con is June
15-17(Fri-Sun). The event on Friday evening is free and open to the public; no
entry fee and no convention badge required.
I'll be in charge of gaming for the con. I'll bring a bunch of board games and
card games. You are welcome to bring your own games. I'll also run a tabletop
RPG on Sunday from 11am to 3pm. I'll use a system called Fudge and it will be a
fairytale-based scenario. I'll provide dice.
The Marketplace(i.e. dealer's room) and the gaming room are open to the public
for the entire convention. You do not need to purchase a convention badge to
enter either one of them. Of course, you will need a badge to enter any of the
Even if you just want to do some shopping or play games it will be a chance to
see some great faerie costumes in the hallways.
We are very sad to announce...
The Big Experiments Are Over
Andy writes a long essay about why on his Though Residue blog over on tumblr.
This event was awesome. We have had so very many wonderful times over the years with so very many wonderful friends/fans... so this is a very sad announcement for us. But decisions are good. And we will now be traveling to a lot more places and hanging out with and running events with a much larger number of fans instead of always going back to the same event year after year. It's a good decision.
Here are some links to some memories...
Thank you everyone who participated in the last 12 years of Big Experiments! What are your favorite memories?
I've gotten a few people contacting us with problems logging in to the Game Technician area in our webstore, and I just wanted to clarify a little about the way some things work:
1) This fan website (attached to Ning) is a completely different website than our webstore.
1a) This means that your login at the webstore is completely different than your login here, and your Customer record in our system there is completely separate from your Fan record here. Nothing happens automagically, because the systems do not talk to each other. ( :-( sadz )
2) In order to get access to the Game Technician Store, you have to jump through some hoops, described here: http://looneylabs.ning.com/page/secret-demo-team-store
3) What happens is this:
3a) You set up your Fan profile correctly here at the ning website.
3b) You send an email to our Community Coordinator, with a link to your Fan page so he can check it out. You include the email you use to login at our webstore.
3c) He checks out your page, and, if everything looks good, he sends me email telling me to flag your webstore Customer account for access to the store.
3d) Using your name and your webstore login email, I find your Customer record (frequently, I find there are two accounts for you, and I have to merge them).
3e) Then I check the boxes that let you see the Game Technician store. (It takes overnight for the changes to take effect, and if I merged you, you'll have to use the "lost password" function.)
3f) I send email to the Community Coordinator, and he lets you know.
4) So if you don't send the request email, the fact that you qualify for access will never get passed along to me here at the office to actually GIVE you access. If you're logging in to the webstore, and not seeing the tab with the Game Tech store, it's almost certainly because your account has not yet been flagged, for whatever reason.
Hope this clarifies a little about the way the system works! Thanks for playing our games everybody! And thanks for helping us promote them!
-Alison "Looney" Frane
Question Answerer, First Class
301-441-1019 Feel free to give us a call or drop us an email if you have any questions
I remember that there used to be a lot of pieceniking activity. I've seen some posts of a similar nature in some of the forums (homemade, oversized dice and martian coasters; homemade chessboard bandanas, etc)
Has there been any thought to putting up a pieceniking forum or something similar in nature where people can share their pieceniking experiences as well as input from others and any improvements that have been developed since the initial creations?
It would probably be nicer to have something like a Wiki that can be updated and kept current devoted specifically to pieceniking, but I'm not sure if there could be a portion of the icehouse wiki or the rabbit wiki devoted to that. (or if there is a portion devoted to it already). Or if it would even be a good idea to do it on an open wiki with all the spambots that seem to be about. Perhaps a limited access wiki open only to fan club members.
Anyone else think this would be a good idea, or is there one someplace that I just haven't run across yet?
My family and I are going to go camping with some friends soon and I'll be taking along my IceDice set. I plan on teaching IceDice and Launchpad 23. I'll probably take along a set of Aquarius cards as well.
Any other suggestions for games to take along/play on a camping trip?
Just a point to consider, I will be the only Native English speaker there. Some of them will speak almost no English although there will be some who are fluent enough to translate for me. In any case, cards with lots of text will probably be out. That probably means no Fluxx, but I'll take a set along anyways. :)
I'm having a bit of trouble with the Friends tab. I've got two friend requests so I go to the friends page and click on the Requests recieved tab but it just loops around to the friends page and I am unable to see the requests.
Maybe I'm just missing something or I don't know where to go to activate the requests, so I'm asking for a bit of help.
I know that there is a list of graphics and images for use in promoting Looney Labs games on the main website, but I wanted to get some of the images that aren't being used otherwise (Starship Captains image for one) and was wondering if either there is a location for these images that I haven't found yet or if we could get one started.
Some of the images I would like include the brain, clock, chair, etc images used for the GameSheets. It would also be nice to have a location to find images of things like the TRA logo as well as the Game Tech and Starship Captains images (preferably a higher resolution image). Thanks.
I just wanted to find out if anyone else is having trouble saving their Starship Captain's List. I keep trying to save my list but it says that there is an error when saving.
I am trying to put 11 items in my list, is that causing trouble? Thanks
I'd like some suggestions. My gaming interests run the gamut from card games like Fluxx, and Aquarius, social deception games like Werewolf, The Resistance and Saboteur, dice games like Martian/Zombie dice, as well as other games like Zombie In My Pocket, Dixit, The Stars Are Right, Oh Gnome You Don't, Citadels, and most recently, even more complex stuff like Super Dungeon Explore.
I'd like some recommendations for decent Print & Play games. If you're familiar with the games I mentioned above, give me a little bit of an indication as to why you think it'd line up with my interests. I'm generally looking for something that uses commonly available dice and token types, cards, and maybe a board or mat no larger than 11x11.
Thanks in advance for any guidance you can provide.
I'm the Gaming Coordinator for an Atlanta-area convention called TimeGate. You can check it out here:
I seem to recall that the company used to have reps called mad lab rabbits who would run demo games at conventions. I think they now have a different name.
So, how do I go about getting one of these company reps to run demo games at my convention?
Hey Fellow Gamers.
I am here hoping to find out some information, maybe you can help. Does anyone know if there is going to be a group of people running the Are You a Werewolf? game at Origins in 2012? I know that sadly since the date moved up, some normal techs and looney labs will not be able to attend. Myself and a few other fellow gamers in my local gaming group were discussing this. I would be excited for the Werewolf game to continue at Origins this year, as usually --thanks to Looney Labs help--, then is the best part of the Origins night time for me.
If anyone has contact information or can direct me to where I need to go to see about volunteering to be a MOD for the event, I would greatly appreciate it!
The area I live in has been hit by flash flooding. I am counting my house lucky, as we only have some water in the basement , and a newly leaking roof. Several of the surounding homes are flooded, lucky fo my area the retaining wall kept the water at bay. Houses one street over from mine were evacuated. We had some of the neighborhood children here at our house. To help keep them distracted, we played giant treehouse, also had a few games of ice dice.0908110755.jpg this picture shows where the water is up to the top of the retaining wall. its about 25 to 30 feet to where the water level normally is. here is a link to the local paper. http://www.pressconnects.com/section/NEWS/Local-News
We gave away some clothing,food and games to one family that lost their home today. Time for some much needed rest.
So Andy discussed 'Game Changers' on the Wunderland site. Will a page be added here about it?
And since it's a list of 7 games, I guess each version of Fluxx will be counted as seperate games?
I was wondering if there are any sew-on or iron-on patches of the group logos. (i.e. Starship captain or Demo Team. I looked but didn't see any.
As another alternative, I went to cafe Press to make a cap with the Starship captain design on it ,but the image from the website isn't hi-def enough. is there a 600x 600 jpeg or bmp of the image anywhere??
Just thought it would make some great geek bling for myself ( or others if they like the idea).
Your CT Star Captain,
Jason Webster :)
This is not specifically a Looney Labs event, but since I'm in charge and at least half of my favorite games are Looney ones, I expect many Looney games will be played. I'd love to have people show up to help teach games and/or just to have fun!
Saturday, July 23
Episcopal Church of the Redeemer
5700 Forbes Avenue in Squirrel Hill
Dress for the weather, as our parish hall is not air-conditioned!
My church is hosting this event to bring people into our building, in case they might want to join the church but also just for community spirit; it's also a social time for church members. Not a religious event. People of all ages are invited. Tell your friends!
Does anyone know where I can can find card sleeves for Fluxx? The only ones I can find in the UK are geared to Magic or Yugio size cards, which fit Aquarius quite well but drown a fluxx card. I often find myself playing fluxx in pubs with sticky tables.
I also had a plan to combo fluxx decks using card sleeves with stickers.
I am glad that I can get notified by email when new articles or responses are added to the Forums or Groups.
But is there some way to be notified for new content in other areas? Namely: Events, Event Reports, Videos, Photos, etc.? I wouldn't have known about the new Seven Dragons video if it wasn't in the Top Content sidebar; I wonder what interesting Events I may have missed out on.
> Hello.My name is Fanta I was impressed when i saw your profile looneylabs.ning.com
> and i will like you to email me to my inbox here at Fanta190@hotmail.com so thati
> can send you my picture and discuss areas of interest and to create some mutually
> beneficial relationshipsPlease reply to my inbox so that i can be able to send you
> my picture and tellyou more about me.Thanks,waiting to hear from you soonest.
> miss Fanta.
I have to believe that pretty much everyone here got this spam comment. Miss Fanta seems to be active in quite a few Ning communities:
...and the list goes on.
Is there anything either we or Ning can do to stop this? Judging from the member profiles on the Crisis Communications site, Fanta isn't the only person doing this:
So I wouldn't be surprised if this wasn't our last round of Spam. I, personally, have gotten pretty good at ignoring spam, but I'm concerned how this affects our effort directed at "Building Our NING Community".
I mean that page, which is linked from the main page looneylabs.com.
Some of the links don't work.
Volity was shut down on february.
CCG workshop link leads to a broken link, I couldn't find a link to fluxx there.
It's too bad that we can't play fluxx online anymore.
1. I recently posted a thread -- http://looneylabs.ning.com/forum/topics/measuring-the-pyramidicity-of -- in the wrong forum. Is there any way of transferring it to the right one, or should I re-post the contents?
2. When posting a reply to my own thread, asking the same question above, it ended up posting an empty response just before the reply I'd just typed. I don't know how that happened. I was just about to ask if there is some way to delete it, but I looked again and saw the teensy 'x' in the corner, and found that by clicking it I could delete the response. Rather subtle, that. It would be better if it said "Delete", or at least had a help test pop up if you let the mouse cursor hover over it.
So I seem to have a random comment on my wall from some guy admiring me (fascinating since there are no pictures of me on the site nor do I have much information about me included in my profile on purpose.)
I can't seem to find any way to delete the comment (which frankly I find somewhat offensive). I *am* offered the chance to be this person's friend.
Anyone figure out how I can make the comment go away? Otherwise, I'm pretty sure I'm gonna have to delete my membership in this forum, since I don't particularly want to see come ons from random people posted to my account.
Kat, Nik and Alys's mom
New Looney games used to be in tuck boxes. Now they're in the new, game store friendly two-part boxes. After a lot of use, I've found that they don't stay closed as well as tuck-boxes do.
So, when I visited a not-so-local, but very friendly game store (Game Nite, St. Louis) I picked up some Box Bands (made by Flying Buffalo). These are 4-way flat rubber bands that hold a game box closed. I've started using them on my games - and usually have gotten the Blue (med) or Green (large) for my Euro-style games.
Chris at Game Nite also had Red (small) box bands- I'd not seen those before - but they are PERFECT for Looney Labs game boxes. They fit perfectly around any Fluxx, Time Travel, or what-have-you Looney game and hold them closed.
If I carry my Looney games in my purple bag, the boxes usually stay closed, no problem. And even if they open a little, it's easy to get things sorted out. However, I've had whole decks get strewn about in a backpack or purse. The new boxes just don't stay closed like the old tuck boxes do. Box Bands solve that problem for me.
Setting the way back machine for....2001.
Are there any PDF's of the buttons that are now WAY out of print? I remember getting one or two of these way back then, but have lost them to the annals of time.
I have a button maker and would love to recreate these for myself, and possibly for prizes for demos. (As long as that is OK with Looney Labs).
I was also thinking of adding a starship captain button to the mix! :)
1. The Search function is flakey. I have searched for "fluxx", "china", or other terms. Sometimes they give me a few hits, sometimes none at all. I haven't figured what the difference is, yet.
2. Would you like bug reports:
A) One per thread in this forum
B) All in one thread in this forum
C) One per thread in a new forum
D) Something else?
We need a suggestion box of features we'd like to see, and bugs that need fixing. (I couldn't find one, but if there is one already, please let me know!) For the moment, I will treat this thread as a suggestion box, and list everything that I can remember:
1. Top Menu:
A) The Groups Menu needs to have the other groups added to it. It only lists 3 groups right now.
B) I would really like it if under "My Page" it had quick link options: "My Groups", "My Discussions", "My Reports", "My Friends", etc.
2. Post Editing. I sure wish we could go back and edit previous posts, to correct typos and other errors. Is the 15-minute limit unchangeable?
A) I wish I could have set an option to be notified when a new thread starts, whether in Discussions or Groups, without having to click the Follow link in each forum by hand.
B) I wish I could set an option to be notified when there are responses to new threads, without having to go to that thread and click on Follow first by hand.
I'll add more as I think of it.
At the GAMA trade show last week we showed off designs for three new playmats - for Pirate Fluxx, Seven Dragons, and IceDice - which we made to give our retailers and our demo team a colorful mat they could use when teaching people our new games.
They were a big hit with our retailers! We will be including a paper version of these playmats with the advanced kits for Seven Dragons and IceDice that ship out early to retailers and demo folks, and with the -X Display and -X Bundle that retailers can get through our distributors at launch.
The IceDice playmat was particularly fun to play on, and a bunch of retailers wanted to buy extra copies of the paper IceDice playmat to make one available to each customer buying IceDice... and many retailers asked if we would be making a high quality rubber mat version of the IceDice playmat. I looked into pricing on a fancy rubber mat version, and we would need to make a significant size run, and they are not cheap. We would need to sell them for $12 to consumers.
My question... do enough people really want a high quality rubberized IceDice playmat at this price?
I'm thinking that when a paper version is available for $1, that $12 is too much for a nicer version. So I'm not planning to make these... but thought I would ask just to be sure there isn't more demand for this than I realize.
What happened to the archive of posts from the teacher rabbit list?
(I am looking for the rules I did for the NanoFictionary with Dice)
I run a Loonet Lab Mini Experment an AnCon (www.anothergamecon.com) May 20-22. I am in despreate need of Demo Team Volenteers! So if you are in the Cleveland/Akron, Ohio area and want to help out at a great game convention, drop me an E-Mail and I will sign you up as a volenteer!
Just a quick suggestion:
As the title says:
Wouldn't it be good to sort the members list ( currently 320 peeps strong) by country?
I might be able to find fellow Germans who might be interested giving me a game!
Kind of an opponent finder.
Also, and this just my personal opinion/observation:
I would appreciate a one-stop website where to find all pyramid related info ( currently there is a wiki icehousegames.org, there is stuff on the looneylabs website , wunderland.com, there is the rabbit wiki I stumbled across today, I am sure I might have forgotten some. Acknowledged that the different websites might contain info that is property of different people, but as far as I can see everyone is keen on a thriving community , so might be convinced to collate and put all info in one place.
Maybe it is just me as a beginner and non-native english speaker, but I am really struggling finding the info sometimes.
Otherwise keep up the good work. Love the new Fan CLub. I suggest it will be the hub, where all the rules, discussions etc. will be collated.
Just my two cents.
My camera isn't the hottest, but I managed a few good shots.
Ok... so who wants to help me figure out what is available to us in the world of custom Ning Aps? Looking at pages like this and this and this tells me there are all sorts of things we could do... who wants to help?
The first application we need is for Starship Captains list management. I want to provide all pre-registered Starship Captains who come to The Big Experiment at Origins next summer a laminated badge with their current list printed on it... and I want to be able to grab the data from a database to make these badges, not have to compile them from random lists on everyones profile pages. We've got 5 months - who wants to help me design and build this?
Pyramids: all forms of Volcano
What is the new role for the Rabbit Wiki now that the Ning community site exists?
I think the Ning site is better at handling bios, events, photos, and conversations, but the Rabbit Wiki is better at handling files, instructions, and FAQs. Should be be porting information from one to the other? Removing anything that's redundant?