A suggestion. FUTUREBOY is a little TOO
powerful to allow ANY card to act as a Memo. I'd personally limit it to either
just other Timewarp cards, or possibly Timewarp and Action cards. Either that,
or--as any proper Gadget--limit to one usage per turn. In this case, one usage
BETWEEN turns. Otherwise, a player could use it up to THREE times per loop of
the gameplay (more to counteract FAST FORWARD plays).
_NJR_ Otherwise, very
cool!