Looney Labs Educators Mailing list Archive

RE: [Edu] music fluxx???

  • FromScott Sulzer <ssulzer@xxxxxxxxxx>
  • DateSat, 22 Sep 2007 08:42:17 -0700

Umm, back in March, the first message originating on March 29th actually.  I had gone back through some emails and the idea resurfaced, so I went with it.

 

-----Original Message-----
From: edu-bounces@xxxxxxxxxxxxxxxxxxxx [mailto:edu-bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of Cheryl Tackett
Sent: Friday, September 21, 2007 8:37 PM
To: edu@xxxxxxxxxxxxxxxxxxxx
Subject: [Edu] music fluxx???

 


<<In any case, after seeing the Music Fluxx deck, I thought some other topic
specific decks could be formulated to help in the classroom.>>
 
Ok, I missed something....when did music fluxx get discussed?!?





> From: edu-request@xxxxxxxxxxxxxxxxxxxx
> Subject: Edu Digest, Vol 23, Issue 6
> To: edu@xxxxxxxxxxxxxxxxxxxx
> Date: Tue, 18 Sep 2007 10:33:30 -0400
>
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> Today's Topics:
>
> 1. Math and Science Fluxx Ideas (Scott Sulzer)
> 2. Re: Math and Science Fluxx Ideas (Kimberly Terrill)
> 3. Re: Math and Science Fluxx Ideas (Fred Poutre)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 18 Sep 2007 02:02:36 -0700
> From: Scott Sulzer <ssulzer@xxxxxxxxxx>
> Subject: [Edu] Math and Science Fluxx Ideas
> To: edu@xxxxxxxxxxxxxxxxxxxx
> Message-ID: <000f01c7f9d2$a899f960$0b2ba8c0@TIBERION>
> Content-Type: text/plain; charset="us-ascii"
>
> Hello All,
>
>
>
> I had some ideas for more classroom themed Fluxx variants and thought I
> would put them out here. They both need work, one more so than the other,
> but they are a start, I'm hoping to solicit some help.
>
>
>
> First, Math/Geometry Fluxx:
>
>
>
> Keepers:
>
> Square
>
> Circle
>
> Triangle
>
> []^3(cubed)
>
>
>
> Goals: Keepers required:
>
> Cylinder Square, Circle
>
> Cone Triangle, Circle
>
> Pyramid Square, Triangle
>
> Sphere Circle, []^3
>
> Cube Square, []^3
>
> Tetrahedron Triangle, []^3
>
>
>
> I would like to expand this one more, adding elements to include more
> formulas, i.e. representations of the sides and angles as keepers and maybe
> having things like sine, cosine and tangent as goals, also maybe allowing
> for Pythagoras's theorem as a goal. I had thought of having two of each of
> the shapes, and combining them to get the sphere, cube and tetrahedron, but
> I thought that it could very easily allow two people to win at the same
> time. (two people have a circle and triangle and the cone comes into play).
>
>
>
> Next, the one I need more help with, Simple Machines Fluxx:
>
>
>
> Keepers:
>
> Lever
>
> Pulley
>
> Wheel and Axle
>
> Wedge
>
> Inclined Plane
>
> Screw
>
>
>
> Goals: Keepers required:
>
> Wheelbarrow Lever, Wheel and Axle
>
> Axe Lever, Wedge
>
> Jack (screw) Lever, Screw
>
> Crane Lever, Pulley
>
>
>
> As you can see, I need more complex machines for goals.
>
>
>
> In any case, after seeing the Music Fluxx deck, I thought some other topic
> specific decks could be formulated to help in the classroom.
>
>
>
> Scott Sulzer
>
> -------------- next part --------------
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>
> ------------------------------
>
> Message: 2
> Date: Tue, 18 Sep 2007 09:21:18 -0400
> From: "Kimberly Terrill" <kiter5@xxxxxxxxx>
> Subject: Re: [Edu] Math and Science Fluxx Ideas
> To: "Looney Labs Education Discussion List" <edu@xxxxxxxxxxxxxxxxxxxx>
> Message-ID:
> <8ed292030709180621t39d8b89fqa5d54f64408e609a@xxxxxxxxxxxxxx>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Neat Ideas!!!
>
> --Kimberly
>
>
> On 9/18/07, Scott Sulzer <ssulzer@xxxxxxxxxx> wrote:
> >
> > Hello All,
> >
> >
> >
> > I had some ideas for more classroom themed Fluxx variants and thought I
> > would put them out here. They both need work, one more so than the other,
> > but they are a start, I'm hoping to solicit some help.
> >
> >
> >
> > First, Math/Geometry Fluxx:
> >
> >
> >
> > Keepers:
> >
> > Square
> >
> > Circle
> >
> > Triangle
> >
> > []^3(cubed)
> >
> >
> >
> > Goals: Keepers required:
> >
> > Cylinder Square, Circle
> >
> > Cone Triangle, Circle
> >
> > Pyramid Square, Triangle
> >
> > Sphere Circle, []^3
> >
> > Cube Square, []^3
> >
> > Tetrahedron Triangle, []^3
> >
> >
> >
> > I would like to expand this one more, adding elements to include more
> > formulas, i.e. representations of the sides and angles as keepers and
> > maybe having things like sine, cosine and tangent as goals, also maybe
> > allowing for Pythagoras's theorem as a goal. I had thought of having two
> > of each of the shapes, and combining them to get the sphere, cube and
> > tetrahedron, but I thought that it could very easily allow two people to win
> > at the same time. (two people have a circle and triangle and the cone comes
> > into play).
> >
> >
> >
> > Next, the one I need more help with, Simple Machines Fluxx:
> >
> >
> >
> > Keepers:
> >
> > Lever
> >
> > Pulley
> >
> > Wheel and Axle
> >
> > Wedge
> >
> > Inclined Plane
> >
> > Screw
> >
> >
> >
> > Goals: Keepers required:
> >
> > Wheelbarrow Lever, Wheel and Axle
> >
> > Axe Lever, Wedge
> >
> > Jack (screw) Lever, Screw
> >
> > Crane Lever, Pulley
> >
> >
> >
> > As you can see, I need more complex machines for goals.
> >
> >
> >
> > In any case, after seeing the Music Fluxx deck, I thought some other topic
> > specific decks could be formulated to help in the classroom.
> >
> >
> >
> > Scott Sulzer
> >
> > _______________________________________________
> > Edu mailing list
> > Edu@xxxxxxxxxxxxxxxxxxxx
> > http://lists.looneylabs.com/mailman/listinfo/edu
> >
> >
> -------------- next part --------------
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>
> ------------------------------
>
> Message: 3
> Date: Tue, 18 Sep 2007 08:29:07 -0600
> From: Fred Poutre <cloven-fruit@xxxxxxxx>
> Subject: Re: [Edu] Math and Science Fluxx Ideas
> To: edu@xxxxxxxxxxxxxxxxxxxx
> Message-ID: <20070918.082911.428.1.cloven-fruit@xxxxxxxx>
> Content-Type: text/plain; charset="us-ascii"
>
> Well, good idea, but not mathematically correct.
> Many 3 dimensional object can be defined by the two dimensional shapes
> that when intersected at a 90 degree angle create the object.
>
> A pyramid is the result of two triangles intersected at a 90 degree
> angle.
> A cube is the result of a two squares intersected at a 90 degree angle.
> A sphere is the result of a two circles intersected at a 90 degree angle.
>
> Try making the shapes from wire (they do have to be the same size of
> course), and intersecting them at 90 degree angles.
>
> A cylinder is really just the results of connecting two circles on
> different y axis.
> A cone is really just the results of connecting a circle to a point on
> different y axis.
> And there are other means of graphing either of those.
>
> Triangle + Circle might work for Cone; but Circle + Square simply can not
> work of Cylinder. Squares are defined by their 90 degree angles.
> Cylinders do not have to be on the same y axis defining the 90 degree
> angle ||.They can be tilted //.
>
> It really is a very good idea, I have to think how to make it function
> within the limitations of Fluxx.
> Keep in mind that I majored in math, I have a particular love for
> geometry, and that I am mathematically pissy about some things.
>
> The Simple Machines are very well done.
>
> Thanks
> Fred Poutre
> Cloven Fruit Games
>
> First, Math/Geometry Fluxx:
>
> Keepers:
> Square
> Circle
> Triangle
> []^3(cubed)
>
> Goals: Keepers required:
> Cylinder Square, Circle
> Cone Triangle, Circle
> Pyramid Square, Triangle
> Sphere Circle, []^3
> Cube Square, []^3
> Tetrahedron Triangle, []^3
> -------------- next part --------------
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>
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