Oh no worries. They already said something to me about that. :lol: They of course mentioned the game Brawl as the turnless game. Mostly because I myself don't understand Icehouse so never teach it.
The rubric making was rough because I didn't want to "shape" or limit their creativity but I had to give them some sort of standards to attain. That is why I required these games to have multiple win conditions.
The next game they design may be a combination of pyramids and Piecepack but will have a restriction of no dice.
-Ryan
That sounds fantastic!
But I must quibble at your rubric because it makes an assumption that
the game will have turns and we all know that that kind of assumtion
is antithetical to Icehouse ;)
I am super excited to see what your kids come up with.
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Ora, lege, lege, lege, relege, labora et invenies.