Looney Labs Fluxx Mailing list Archive

Re: [Fluxx] Thoughts on new Eco-Fluxx cards

  • FromAndy Looney <andy@xxxxxxxxxxxxxx>
  • DateFri, 06 Nov 2009 16:27:27 -0400
Hey Bryan! As usual, you have many interesting ideas. But we're also way ahead of you. We're currently in production on version 2 of EcoFluxx, which will include 16 new cards, 3 of which will be Creepers.
I see where you're going with using Eco-Creepers as parts of Goals -- it's 
pretty clever, actually -- but it doesn't seem right to me that a Forest 
Fire or a Drought should be a Goal in EcoFluxx.
Fire as such also doesn't seem like a Creeper to me. (There's one version 
of Fluxx in which it's a Keeper, after all.) Moreover, I don't know if 
you've ever been out in the woods without matches or a lighter, but judging 
from what I've seen on Survivor, Fire can be a very tough thing to obtain 
in the wilderness. Small fires die easily, and controlled fires were 
mankind's first and most important tool. Fire just doesn't fit the Creeper 
profile. Creepers show up unbidden, whether you want them or not. Keepers 
are things you have to work to obtain, are easy to lose, and are sorely 
missed when gone.
That said, a big, out-of-control Fire, like a Forest Fire -- well, sure, 
that's a Creeper.
So rather than a generic Disaster Creeper, the Creepers will be specific 
disasters: Forest Fire, Drought, and Flood.
And here's the extra twist: In EcoFluxx, the Creepers don't just prevent 
you from winning. They prevent EVERYONE from winning. They all say "Nobody 
can win while this card is on the table." After all, a disaster affects 
everyone, so no one can win if there's a Forest Fire raging. And while 
Creepers in other versions are usually bad but occasionally good, the 
Eco-Creepers are always bad. That's why there'll be just a few of them, 
plus they're all designed to dispose of themselves quickly: Forest Fire 
burns itself out after destroying your other stuff (akin to Death in Fluxx 
4.0), Flood is passed from player to player and goes away after it's been 
all the way around the table, and Drought is automatically discarded if 
Water or Flood are in play.
Of course, EcoFluxx 2.0 will be packaged in the great new two-part box 
everything is being done in now, and will feature awesome new color artwork 
done by Derek Ring (the Zombie Fluxx artist) based on Alison's detailed 
originals. Derek's been sending us the first of the finished pieces this 
week, and they look AMAZING.
The new EcoFluxx will also include 4 new Keepers, a bunch of new and 
revised Goals, a cool new Rule, and a new Action.
The new EcoFluxx will go on sale on February 26th.

-- Andy Looney


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