not sure how i feel about the first two, but i like the idea of the dog and the cat. maybe some goal cards could be made with those.
has anyone played the board game Zombies!!! ? i'd like to make some fluxx cards out of some of their cards, they amuse me. ie i don't think they're dead yet
On Mon, Apr 26, 2010 at 5:42 PM, danielo
<fluxx@xxxxxxxxxxx> wrote:
Hello all, I'm a new member to the Fluxx card game list. My son (aged 7) and I love Zombie Fluxx, and recently ordered Martian Fluxx. We also ordered several of the add-on cards for Zombie, and made up a few of our own. Has anyone else invented cards? We'd be very interested in hearing about them.
Below are the new cards we invented. We've only tested them in one game, so more revising is almost certainly in order before we add them to some permanent Blanxx cards.
Keeper: Miss Cleo
When active, Miss Cleo links you psychically to another player of your choice. All of the linked player's active Keepers and Creepers are simultaneously active for you as well, and can help or hinder you, including winning or preventing a win.
Action: Mutual Destruction (or "Murder/Suicide" for the more sinister-minded)
For each one of your active Keepers you voluntarily discard, you may choose any other active Keeper on the table to be simultaneously discarded.
Keeper: The Dog
The Dog negates the effect of "Dead Friends," and also chases The Cat to the person on your left.
Keeper: The Cat
When in play in front of you at the start of your turn, The Cat chases one Creeper of your choosing to the player on your left, after which The Cat runs to the player on your right (unless that player has The Dog, which case it stays put). In games with only two players: after chasing away a Creeper, the cat runs & hides (and becomes inactive) for the next full round of play.
...danielo
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