Andy Looney writes: >That's an interesting question. But I think a better test is who has the >most valuable set of pieces left on the board. Loses? I don't think it's an advantage to have more valulable pieces left in MC -- the point of the game is more or less to hand your opponent the most valuable pieces and make them choke on them. Particularly in the 2 player game -- but multiplayer is still fundamentally similar between highly skilled players. >But I've never chosen an official tie-breaker rule for this game. I really >ought to. I'd probably give a tie to whomever went last. Earlier players really do have an advantage. A stalemate rule might also be useful -- as there are postions the game cannot be ended from without a blunder. -- Joshua Kronengold (mneme@(io.com, labcats.org)) |\ _,,,--,,_ ,) --^-- "Did you know, if you increment enough, you /,`.-'`' -, ;-;;' /\\ get an extra digit?" "I knew," weeps Six. |,4- ) )-,_ ) /\ /-\\\ "We knew. But we had forgotten." '---''(_/--' (_/-'