Andy Looney writes:
>That's an interesting question. But I think a better test is who has the
>most valuable set of pieces left on the board.
Loses? I don't think it's an advantage to have more valulable pieces
left in MC -- the point of the game is more or less to hand your
opponent the most valuable pieces and make them choke on them.
Particularly in the 2 player game -- but multiplayer is still
fundamentally similar between highly skilled players.
>But I've never chosen an official tie-breaker rule for this game. I really
>ought to.
I'd probably give a tie to whomever went last. Earlier players really
do have an advantage. A stalemate rule might also be useful -- as
there are postions the game cannot be ended from without a blunder.
--
Joshua Kronengold (mneme@(io.com, labcats.org)) |\ _,,,--,,_ ,)
--^-- "Did you know, if you increment enough, you /,`.-'`' -, ;-;;'
/\\ get an extra digit?" "I knew," weeps Six. |,4- ) )-,_ ) /\
/-\\\ "We knew. But we had forgotten." '---''(_/--' (_/-'