Yeah, I guess you guys are right. Temporal Curse was a bad idea. Luckily,
I have a better idea for an action card
Once played, the game pauses for a moment. During this pause, players may
trade artifacts, gadgets, or the cards in their hands with each other. The
market stays open until all the players are satisfied. A few restrictions
though, cards that were on the table before trading must remain on the table
and cards in the hands must stay in the hands.
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