As long as characters are not working against each other
(like one for 1865 and the other for 1865'), they can help each other situate
the time line. This could also work for the game, for a large player
count. Player could swap I.D.s, just for a look showing no one else, to
see if they are compatable; then sacrifice an advantage, say like discard two
artifacts in play from each player or one card from each hand. This counts
as both of their turns for the round, if they make the sacrifice. Then
both players would be playing as if they had a "Head in the Jar" card; if one of
the players goes home, both win (but they can only both win if the victory is a
I.D. victory. They don't both win if one or the other players fulfills
their mission. The player with the completed mission wins, alone).
Other players have the option to
disrupt the cooperative bond with cards that change I.D.s, like 'parents never
met, or cards that change the hand, like 'Time vortex' or "discontinuity".
These card always had a hurt yourself to hurt others feel, but now they would
have an additional edge.
The story line for the "movie", I
imagine, has a "Rat Race/Scavenger Hunt/Cannonball Run/It's a Mad,Mad,Mad,Mad
World" kind of thing. An Ensemble Picture with skits, some funny, some
frightening, some heartwarming or heroic. But several groups of
multiple identities or solo identities (like the evil Squa Tront) performing
feats of time travel featuring other cards in the game. Working off the
back stories found on the I.D. cards.
There could also be people trying to
complete missions together, both in the movie and the game. Where the
artifacts they collect count for both missions, but only if both players discard
a "get there first" card on their respected turns. I dunno.
----- Original Message -----
Sent: Saturday, March 10, 2007 6:43
Subject: RE: [Chrononauts] New member
intrigued with the idea of characters working together, but ultimately with
separate goals. Really adds a "who is going to stab who in the back"
type of tension to the storyline.... :) (I'll help all of them get
1865, but when they aren't looking, BOOM goes the world!
Date: Sat, 10 Mar 2007 15:49:07 -0600
Subject: Re: [Chrononauts] New member
This is a cool idea - fanfic on the macro scale
instead of nanofic (like the stories that are on each ID card).
Should we find characters who were working towards some of the same
goals (i.e., they both want 1865' or whatever...) or should our heroes also
be working against each other??
On 3/10/07, Tom
How about this for a topic.
Does anyone have any plot ideas for a Choronaunt
movie(movies?trilogy?Chronicles?pronounced Chronocles), interesting
scenes, or casting for identities?
I'm relatively new to this list (in this time line)
so I don't know if this has already been disscussed.
To start things off: I would love to see Squa Tront
as a villian threatening two other characters who are tied to the Eiffle
Tower as he waits for the atomic bombs (or whatever), that jump starts his
race, to fall on Paris. I'm not sure who would play Tront or who
he's threatening, but that scene is in my head every time I play the world
war 3 patch in the game.
Please help me fill in this movie, if only in my
head while playing the
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