Wow! I think we could do Nanofictionary that way! Especially if I
limited it to 2-3 rolls of the die per student. I'll have to give that
a try... as soon as I have a period where we have English and nothing
messing up our schedule. Last Friday was the pep rally for Homecoming,
so I took pictures and then we wrote about those (they did all the
pictures as a group, dictating, they were each assigned 2 pictures to do
sentences for), tomorrow I have a training that takes me out of the room
for half of the period or so... Thursday is annual student/staff
volleyball game. All of the events except my training do take place
during our Flex Period so academic instruction isn't lost, but its
REALLY hard to get my guys focused on academics again after going to a
pep rally or volleyball game! That's all they want to talk about.
Today, they only wanted to talk about the Homecoming dance and look at
pictures from that!
Magi
Kimberly Terrill wrote:
Today we played my new vrsion of NANOfictionary. I think it went well.
I had to make a few modifications. After everyone told their story, I
assigned some homework. The 7th grader had to write a detailed
description of one of his characters. Complete with background and
family information. I wanted both physical characters and personality.
He wrote over a page.The 6th grader had to draw scenes from his story
and write 3 sentences to describe each scene. The 4th grader had to
make a 6 panel comic book format of his story.
Here are the rules (I added the use if dice to the card game),
followed by a link to a picture.
_NANO&dice_
Have cards in separate stacks. (character-C, problems-P, settings-S,
resolution-R, actions-A). Choose one stack for your base stack
(either P, S or R). Have a way to label the piles. I used NANOBLANKS.
The base stack (lets say it is S- setting) is in the middles of the table.
Flip over the top card. Have a discard pile off to the side. Think up
a fun
Name for the discard pile; like the boot-locker, the closet, hole,
grave yard, basement, attic......
Go around the table in turn, rolling 1 dice.
If you roll a 1-3 draw a character card
If You roll a 4- draw a P
If you roll a 5- draw a R
If you roll a 6-draw an action cards
(if you have P or R as your base, just substitute for the rolls)
You may want to have them written on an index card on the table for all to
see as a reminder.)
When a person gets 2-3 C, 1 P, 1R they have to make a short story
using the S
that if flipped over on the table. Everyone's story uses the same S
(or the
same base card that is flipped). If you draw more than what you need
of one
type, put it in the discard pile. I had to put a limit on things. My
kids like to have 8-12 of almost everything and then try to make as
story and get confused and it ends up a big disaster.
The 1st person done gets 3 points, 2nd person gets 2 points, 3rd
person done gets 1 point.
Play a specified set of rounds (suggested 3-5. At the end, tally the
points.
Hand out place cards or have little prizes for 1st , 2nd , 3^rd
^
^Have students choose a story to write out or draw pictures of.
^
^PICTURE-----
http://i38.photobucket.com/albums/e145/kaberly/llgAMES.jpg
<http://i38.photobucket.com/albums/e145/kaberly/llgAMES.jpg>
--
~~Kimberly
www.homeschoolblogger.com/3foldchord
<http://www.homeschoolblogger.com/3foldchord>
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