Looney Labs Educators Mailing list Archive

Re: [Edu] we played my new game

  • From"Magi D. Shepley" <magid@xxxxxxxxxxxxxx>
  • DateWed, 18 Oct 2006 18:33:42 -0400
I've used a device called an 'all-turn it' spinner... and you could actually place a card on the spinner, hit a switch, and there you go... but I don't expect that anybody here will be doing that anytime soon.

Magi

Christopher Hickman wrote:

You could probably get a blank die and paint the faces to color code your rolls, too. (i.e. paint three faces green for character, one pinkish-orange for problem, one yellow for resolution, and one purple for action)  Blank dice are usually larger than standard, too, and in my experience kids like bigger dice. :)

On Monday, October 16, 2006, at 04:44PM, Kimberly Terrill <kiter5@xxxxxxxxx> wrote:

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Today we played my new vrsion of NANOfictionary. I think it went well. I had to make a few modifications. After everyone told their story, I assigned some homework. The 7th grader had to write a detailed description of one of his characters. Complete with background and family information. I wanted both physical characters and personality. He wrote over a page.The 6th grader had to draw scenes from his story and write 3 sentences to describe each scene. The 4th grader had to make a 6 panel comic book format of his story. Here are the rules (I added the use if dice to the card game), followed by a link to a picture. _NANO&dice_

Have cards in separate stacks. (character-C, problems-P, settings-S,

resolution-R, actions-A). Choose one stack for your base stack (either P, S or R). Have a way to label the piles. I used NANOBLANKS.

The base stack (lets say it is S- setting) is in the middles of the table.

Flip over the top card. Have a discard pile off to the side. Think up a fun

Name for the discard pile; like the boot-locker, the closet,  hole,

grave yard, basement, attic......

Go around the table in turn, rolling 1 dice.

If you roll a 1-3 draw a character card

If You roll a 4- draw a P

If you roll a 5- draw a R

If you roll a 6-draw an action cards

(if you have P or R as your base, just substitute for the rolls)

You may want to have them written on an index card on the table for all to

see as a reminder.)

When a person gets 2-3 C, 1 P, 1R they have to make a short story using the S

that if flipped over on the table. Everyone's story uses the same S (or the

same base card that is flipped). If you draw more than what you need of one

type, put it in the discard pile. I had to put a limit on things. My kids like to have 8-12 of almost everything and then try to make as story and get confused and it ends up a big disaster.

The 1st person done gets 3 points, 2nd person gets 2 points, 3rd person done gets 1 point.

Play a specified set of rounds (suggested 3-5. At the end, tally the points.

Hand out place cards or have little prizes for 1st , 2nd , 3^rd

^
^Have students choose a story to write out or draw pictures of.

^ ^PICTURE----- http://i38.photobucket.com/albums/e145/kaberly/llgAMES.jpg <http://i38.photobucket.com/albums/e145/kaberly/llgAMES.jpg>



--
~~Kimberly
www.homeschoolblogger.com/3foldchord <http://www.homeschoolblogger.com/3foldchord>

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