Looney Labs Fluxx Mailing list Archive

Re: [Fluxx] Experiment about tactics in Fluxx

  • FromJoseph Pate <jpate@xxxxxxxxxxx>
  • DateTue, 4 Apr 2006 13:26:52 -0700 (PDT)
I may just be a blab rabbit, but I think this post (Ryan's, not mine)
calls for some Rabbit points... assuming enough people still believe
in science...

-Ankhst

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> 
> 
> Howdy, rabbits and all!
> 
> I've conducted a scientific study in response to one of the biggest criticisms 
of Fluxx... that it is too chaotic for strategy or even tactical decision 
making.  I wanted to quantify the amount of effect that decision making has on 
Fluxx.  So I played 200 2-player games of Fluxx, with one player playing 
normally and the other player playing completely at random.  I even measured the 
amount of first player advantage.  The results are posted at BoardGameGeek:
> 
> http://www.boardgamegeek.com/thread/105929
> 
> ---Ryan, rabbit since '05
> 
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