Looney Labs Fluxx Mailing list Archive

Re: [Fluxx] sample game

  • FromJoseph Pate <jpate@xxxxxxxxxxx>
  • DateWed, 31 Jan 2007 10:36:01 -0800 (PST)
That is a good one also -- while I don't recall having a first play-
first victory game like that myself, there were many times where it 
only went to my second turn -- and more often with Love than with the
other single-keeper goals...

I envision a New Rule card called "Love is all you need", which is 
most likely way too complicated to ever be a real card, but here's 
the deal:

    If All You Need Is Love is the current goal in play, and any 
player imitates the opening horns from that famous Beatles song,
then all players immediately discard their hands, trash all keepers
and new rules, and shuffle the discard pile into the deck.  Then each
player takes turns turning over the top card while everyone sings
"Love, Love, Love".  Anything that is not the Love keeper is immediately 
discarded, so whomever draws Love, wins.  Who loves ya, baby?

> What about the glorious game wherein someone is blessed with "All you
> need is Love", as well as "Love" and "Play 3"? ;)
> On 1/30/07, Joseph Pate <jpate@xxxxxxxxxxx> wrote:
> > I suggest the classic scenario of someone being blessed with a
> > single-goal keeper and the keeper to match, so they play the
> > keeper, but then the other player swipes it with Steal A Keeper
> > and then gets a multi-play (play 3, play all, etc.) that forces
> > player #1 to make player #2 win instead...
> >
> > or they could play the goal first and then fall victim to Trade
> > Hands.
> >
> > -Ankhst
> >

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