Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] Martian Chess

  • FromCarlton Noles <carlton.noles@xxxxxxxxx>
  • DateThu, 13 Oct 2005 09:38:31 -0400
Still trying to figure out how I missed that. Thanx


On 10/13/05, Aaron Dalton <aaron@xxxxxxxxxx> wrote:
http://www.wunderland.com/LooneyLabs/Arcade -> "Martian Chess Applet"

Aaron

Carlton Noles wrote:
> 2 player Java Version!?! Where?
>
> On 10/13/05, Aaron Dalton <aaron@xxxxxxxxxx> wrote:
>
>>Jacob Davenport wrote:
>>
>>>On a different Martian Chess topic, I find the core idea behind the game
>>>to be interesting and compelling. But I find the movement of the pawns
>>>and drones dull. I've tried some variations, some more complicated than
>>>others, and I wonder if it would be a better game if you simply let the
>>>pawns move like kings and the drones move like knights. Then I'd feel
>>>like every piece was more important. Opinions?
>>>
>>>-Jacob
>>>
>>
>>I was having the same thought, actually, as I played the 2-player Java
>>version of Martian Chess. I am going to make an SDG variant that will
>>allow for this movement change.
>>
>>Aaron
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>
>
>
>
> --
> Carlton "Kermit" Noles
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--
Carlton "Kermit" Noles
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