Looney Labs Icehouse Mailing list Archive

[Icehouse] Re: Martian Combat

  • Fromjdunaway@xxxxxxxxxxxxx
  • DateWed, 11 Oct 2006 03:30:52 +0000 (GMT)
Thanks for the feedback, Marc.

I have revised the rules and attached them. Let me know what you think.

Jim

----- Original Message -----
From: icehouse-request@xxxxxxxxxxxxxxxxxxxx
Date: Tuesday, October 10, 2006 2:50 pm
Subject: Icehouse Digest, Vol 17, Issue 6
To: icehouse@xxxxxxxxxxxxxxxxxxxx

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> 1. Re: Martain Combat (Marc Hartstein)
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> Message: 1
> Date: Mon, 9 Oct 2006 12:20:27 -0400
> From: Marc Hartstein
> Subject: Re: [Icehouse] Martain Combat
> To: icehouse@xxxxxxxxxxxxxxxxxxxx
> Message-ID: <20061009162027.GR7782@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
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> On Mon, Oct 09, 2006 at 01:56:21AM +0000, jdunaway@xxxxxxxxxxxxx
> wrote:> Hi, everyone....I've just finished designing a game
> around Treehouse
> > and would like to solicit some feedback (positive and/or
> negative)> about the game. I've attached a copy of the rules.
> If for some reason
> > it does not come through, email me at
> jdunaway@xxxxxxxxxxxxx and I
> > will email you the pdf version.
> > Many thanks in advance,
> > Jim
>
> Hey Jim,
>
> Neat idea. For the Advanced Version, is it possible to knock someone
> out of the game by removing more than one complete nest, or can
> only the
> first piece of each size be removed per player?
>
> Am I correct in reading that HOP, DIG, and SWAP can go anywhere
> on the
> board? So you can (and presumably often would) go from your
> home area
> to your opposite's home area with these?
>
> Can a piece in the middle of a stack (meaning anywhere but the
> top of
> any structure of pieces) move, or only the one on top? Can you SWAP
> into the middle of a stack? Can you SWAP an opponent piece into the
> middle of a stack?
>
> Marc
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Attachment: Martian Combat.pdf
Description: Adobe PDF document

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