The current end-of-game condition for Martian Coaster Chaturanga makes it unsuitable for either Experiment-style play or tournament play - the game can just be dragged out far too long. Most other end-of-game conditions that I can think of are either manipulable by one or more players in ways that I consider unfair, or place the player who establishes the end-of-game at a severe disadvantage in determining the win. From this I conclude that both my end-of-game condition and my win condition need to be rethought. I turn to the Icehouse Brain Trust for ideas. Please?