Looney Labs Icehouse Mailing list Archive
[Icehouse] Breaking rules....
- From"Carol Townsend" <edu-support@xxxxxxxxxxxxxx>
- DateWed, 4 Apr 2007 14:10:35 -0500
There's been an interesting discussion happening over on the Edu-list which brought up a point. On the Icehouse wiki, someone wrote: When designing games with Icehouse pieces, you are encouraged to break the unwritten rules that players are used to in other games... rules like "you have to take turns", "my pieces are in my color", and "you have to play on a board."
How about breaking another rule: "You must compete against the other players to win."
I searched "cooperative" on the Icehouse wiki and found 2 games. Are there others that just aren't labeled as such? Is Zendo a cooperative game, or is it competitive? How do you make a good cooperative game?
Just some thoughts to throw out to the Icehouse community at large.