> I see two failure modes there. First, the players might get > stuck unable > to make any white (or black) koans. So I'd add back in the > option to say > "Master, please build me a koan with (without) the buddha > nature." (Not > too often, which is a judgement call, but this whole game style is > informal so that'd be okay.) > > The other failure is when all the players agree on a rule > that's wrong. So > when all the players are in agreement, they have to actually > offer a guess > to the master. If they're wrong, the master builds a > counterexample (as > usual) and it's back to square one for everybody. (Hopefully > everyone will > reach enlightenment much faster this time.) Or, you could just have the master do the same as the students, and build a koan and mark it each round. That way, the master is revealing more information incrementally.