> From: "Don Sheldon" <don.sheldon@xxxxxxxxx> > On 11/5/07, David Artman <david@xxxxxxxxxxxxxxx> wrote: > > As for your condition of *absolutely, positively requiring* two > > different color TH dice (I can't imagine how that would happen or what > > mechanic could necessitate that, frankly) > > That sounds like a challenge! Well, sure, go for it, keeping in mind that the following mechanics won't fulfill that challenge: 1) Matching the die color to color of affected mid- One could merely roll once for "black" and roll again for "white" (or whatever two colors). 2) Distinguishing simultaneously rolled dice - Once could roll them into two different locations. ... Oh, well... I actually just thought of a general mechanic which requires different-colored TH dice: the TH dice are actual units/pieces in the play space; and the word on top of each die has mechanical meaning for only one side in the game. Thus, one would need a "Player A" TH die and a "Player B" TH die... which would have to be different colors (or one would have to somehow mark one of two black dice to designate it as Player A's die; same difference, basically). Otherwise, one has to remember which is whose (poor design, in general). Hmmm.... TH die as a unit on the field.... *gears crank up* David