I read over the rules... and the game looks interesting, but I don't really see the point of the GM. It seems he's a distributor of bonuses, and describer of challenges. Which would be fine in a cooperative game, but the other players may think it's an unfair and arbitrary advantage in a competitive game. -Evan On Fri, Dec 5, 2008 at 11:09 PM, <jdunaway@xxxxxxxxxxxxx> wrote: > Hi, Sam, > > I'll be happy to check out your new game. I have full stashes of all 12 > colors (at least I will once the pink treehouse set I pre-ordered arrives). > > ----- Original Message ----- > From: icehouse-request@xxxxxxxxxxxxxxxxxxxx > Date: Friday, December 5, 2008 4:46 pm > Subject: Icehouse Digest, Vol 43, Issue 1 > To: icehouse@xxxxxxxxxxxxxxxxxxxx > >> Send Icehouse mailing list submissions to >> icehouse@xxxxxxxxxxxxxxxxxxxx >> >> To subscribe or unsubscribe via the World Wide Web, visit >> http://lists.looneylabs.com/mailman/listinfo/icehouse >> or, via email, send a message with subject or body 'help' to >> icehouse-request@xxxxxxxxxxxxxxxxxxxx >> >> You can reach the person managing the list at >> icehouse-owner@xxxxxxxxxxxxxxxxxxxx >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of Icehouse digest..." >> >> >> Today's Topics: >> >> 1. New game design looking for initial comments/playtesters >> (Sam Zitin) >> 2. Re: New game design looking for initial comments/playtesters >> (Christopher Hickman) >> 3. Re: New game design looking for initial comments/playtesters >> (nic asman) >> 4. Re: New game design looking for initial comments/playtesters >> (Nick Lamicela) >> 5. Re: New game design looking for initial comments/playtesters >> (Sam Zitin) >> >> >> ----------------------------------------------------------------- >> ----- >> >> Message: 1 >> Date: Fri, 5 Dec 2008 15:01:57 -0500 >> From: "Sam Zitin" >> Subject: [Icehouse] New game design looking for initial >> comments/playtesters >> To: icehouse@xxxxxxxxxxxxxxxxxxxx >> Message-ID: >> <6b0d93400812051201y1d3635f6g4339b8e7d3430dbc@xxxxxxxxxxxxxx> >> Content-Type: text/plain; charset="iso-8859-1" >> >> Not quite sure what the protocol is as I've never actually >> designed an >> Icehouse game before. How do I go about presenting it to the >> community? I'd submit it to the Wiki but I am less than adept at >> Wiki editing. >> In any case...I'm developing an initial design for a >> boardgame/flavorlessrpg system using Icehouse pieces and a >> standard deck of playing cards. If >> anyone is interested in taking a look to provide feedback or >> playtest please >> let me know. >> >> -- >> Sam Zitin >> Director of Information Management >> Alpha Epsilon Pi Fraternity >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> >> >> ------------------------------ >> >> Message: 2 >> Date: Fri, 05 Dec 2008 15:26:05 -0500 >> From: Christopher Hickman >> Subject: Re: [Icehouse] New game design looking for initial >> comments/playtesters >> To: Icehouse Discussion List >> Message-ID: <2592069943981879506405643111258104052-Webmail@xxxxxx> >> Content-Type: text/plain; charset=ISO-8859-1 >> >> On Friday, December 05, 2008, at 03:01PM, "Sam Zitin" >> wrote: >> >Not quite sure what the protocol is as I've never actually >> designed an >> >Icehouse game before. How do I go about presenting it to the >> community?> I'd submit it to the Wiki but I am less than adept >> at Wiki editing. >> >In any case...I'm developing an initial design for a >> boardgame/flavorless>rpg system using Icehouse pieces and a >> standard deck of playing cards. If >> >anyone is interested in taking a look to provide feedback or >> playtest please >> >let me know. >> >> You don't have to be Adept. Put what you have on the wiki, and >> those who *are* adept will clean it up. :) >> >> >> ------------------------------ >> >> Message: 3 >> Date: Fri, 5 Dec 2008 15:12:52 -0600 >> From: "nic asman" >> Subject: Re: [Icehouse] New game design looking for initial >> comments/playtesters >> To: "Icehouse Discussion List" >> Message-ID: >> <2d317cfd0812051312t3f367863q2e8f8f39deb0681a@xxxxxxxxxxxxxx> >> Content-Type: text/plain; charset="iso-8859-1" >> >> i would love to play test your game i have a complete set of >> xeno pieces, so >> if i need more i wont be able help but if 5 colors are enough >> then send me a >> copy and i would love to give you feed back. >> >> nic >> >> On Fri, Dec 5, 2008 at 2:26 PM, Christopher Hickman >> wrote: >> >> > On Friday, December 05, 2008, at 03:01PM, "Sam Zitin" >> > wrote: >> > >Not quite sure what the protocol is as I've never actually >> designed an >> > >Icehouse game before. How do I go about presenting it to the >> community?> > I'd submit it to the Wiki but I am less than adept >> at Wiki editing. >> > >In any case...I'm developing an initial design for a >> boardgame/flavorless> >rpg system using Icehouse pieces and a >> standard deck of playing cards. If >> > >anyone is interested in taking a look to provide feedback or >> playtest> please >> > >let me know. >> > >> > You don't have to be Adept. Put what you have on the wiki, and >> those who >> > *are* adept will clean it up. :) >> > _______________________________________________ >> > Icehouse mailing list >> > Icehouse@xxxxxxxxxxxxxxxxxxxx >> > http://lists.looneylabs.com/mailman/listinfo/icehouse >> > >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> >> >> ------------------------------ >> >> Message: 4 >> Date: Fri, 5 Dec 2008 16:41:05 -0500 >> From: "Nick Lamicela" >> Subject: Re: [Icehouse] New game design looking for initial >> comments/playtesters >> To: "Icehouse Discussion List" >> Message-ID: >> >> Content-Type: text/plain; charset="iso-8859-1" >> >> I'll try, maybe I can bring it to the next gaming group I go to. >> How long is >> it supposed to be? >> >> On Fri, Dec 5, 2008 at 4:12 PM, nic asman >> wrote: >> > i would love to play test your game i have a complete set of >> xeno pieces, >> > so if i need more i wont be able help but if 5 colors are >> enough then send >> > me a copy and i would love to give you feed back. >> > >> > nic >> > >> > >> > On Fri, Dec 5, 2008 at 2:26 PM, Christopher Hickman >> wrote: >> > >> >> On Friday, December 05, 2008, at 03:01PM, "Sam Zitin" >> >> wrote: >> >> >Not quite sure what the protocol is as I've never actually >> designed an >> >> >Icehouse game before. How do I go about presenting it to >> the community? >> >> > I'd submit it to the Wiki but I am less than adept at Wiki >> editing.>> >In any case...I'm developing an initial design for a >> boardgame/flavorless>> >rpg system using Icehouse pieces and a >> standard deck of playing cards. >> >> If >> >> >anyone is interested in taking a look to provide feedback or >> playtest>> please >> >> >let me know. >> >> >> >> You don't have to be Adept. Put what you have on the wiki, >> and those who >> >> *are* adept will clean it up. :) >> >> _______________________________________________ >> >> Icehouse mailing list >> >> Icehouse@xxxxxxxxxxxxxxxxxxxx >> >> http://lists.looneylabs.com/mailman/listinfo/icehouse >> >> >> > >> > >> > _______________________________________________ >> > Icehouse mailing list >> > Icehouse@xxxxxxxxxxxxxxxxxxxx >> > http://lists.looneylabs.com/mailman/listinfo/icehouse >> > >> > >> >> >> -- >> ~nupanick (or other appropriate name) >> >> =================== >> Guvf VF zl jvggl fvtangher. >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> >> >> ------------------------------ >> >> Message: 5 >> Date: Fri, 5 Dec 2008 16:46:21 -0500 >> From: "Sam Zitin" >> Subject: Re: [Icehouse] New game design looking for initial >> comments/playtesters >> To: "Icehouse Discussion List" >> Message-ID: >> <6b0d93400812051346r759e30feh51d1fb10c08844d7@xxxxxxxxxxxxxx> >> Content-Type: text/plain; charset="iso-8859-1" >> >> Don't know exactly how long it will play out to be yet. It's >> designed as a >> boardgame that can be expanded into a fast and light RPG system, >> so some of >> that will depend on the players. The intent though is that if >> desired, an >> entire rpg scenario could be played out in less than 30 minutes, >> and the >> "winner" could GM the next round, presenting an entirely >> different scenario >> if desired. The game is ready to be perused but probably not >> ready for play >> yet as I'm still working out some probabilities to decide upon >> difficultylevels. >> >> On Fri, Dec 5, 2008 at 4:41 PM, Nick Lamicela >> wrote: >> >> > I'll try, maybe I can bring it to the next gaming group I go >> to. How long >> > is it supposed to be? >> > >> > >> > On Fri, Dec 5, 2008 at 4:12 PM, nic asman >> wrote: >> > >> >> i would love to play test your game i have a complete set of >> xeno pieces, >> >> so if i need more i wont be able help but if 5 colors are >> enough then send >> >> me a copy and i would love to give you feed back. >> >> >> >> nic >> >> >> >> >> >> On Fri, Dec 5, 2008 at 2:26 PM, Christopher Hickman >> wrote:>> >> >>> On Friday, December 05, 2008, at 03:01PM, "Sam Zitin" >> >>> wrote: >> >>> >Not quite sure what the protocol is as I've never actually >> designed an >> >>> >Icehouse game before. How do I go about presenting it to >> the community? >> >>> > I'd submit it to the Wiki but I am less than adept at Wiki >> editing.>>> >In any case...I'm developing an initial design for a >> >>> boardgame/flavorless >> >>> >rpg system using Icehouse pieces and a standard deck of >> playing cards. >> >>> If >> >>> >anyone is interested in taking a look to provide feedback >> or playtest >> >>> please >> >>> >let me know. >> >>> >> >>> You don't have to be Adept. Put what you have on the wiki, >> and those who >> >>> *are* adept will clean it up. :) >> >>> _______________________________________________ >> >>> Icehouse mailing list >> >>> Icehouse@xxxxxxxxxxxxxxxxxxxx >> >>> http://lists.looneylabs.com/mailman/listinfo/icehouse >> >>> >> >> >> >> >> >> _______________________________________________ >> >> Icehouse mailing list >> >> Icehouse@xxxxxxxxxxxxxxxxxxxx >> >> http://lists.looneylabs.com/mailman/listinfo/icehouse >> >> >> >> >> > >> > >> > -- >> > ~nupanick (or other appropriate name) >> > >> > =================== >> > Guvf VF zl jvggl fvtangher. >> > >> > _______________________________________________ >> > Icehouse mailing list >> > Icehouse@xxxxxxxxxxxxxxxxxxxx >> > http://lists.looneylabs.com/mailman/listinfo/icehouse >> > >> > >> >> >> -- >> Sam Zitin >> Director of Information Management >> Alpha Epsilon Pi Fraternity >> Office:317-876-1913 >> Cell: 317-710-0925 >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> >> ------------------------------ >> >> _______________________________________________ >> Icehouse mailing list >> Icehouse@xxxxxxxxxxxxxxxxxxxx >> http://lists.looneylabs.com/mailman/listinfo/icehouse >> >> >> End of Icehouse Digest, Vol 43, Issue 1 >> *************************************** >> > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse > >