Smalls are just easier to use, since they're more maneuverable. A single large ship separated from its fleet is very weak compared to a single small ship, but large ships are quite powerful as part of a formation. They're not skirmishers, so they'll naturally do poorly if you try to use one as such.
Now that you mention it, though, it looks like we'd been playing the way you suggested the whole time.
We'd been playing such that small ships move 3, mediums 2, and larges 1. In this setup, the smalls only are very slightly faster than mediums. They make up for it, though, in how easily they turn compared to the larger ships.
This has felt really balanced to me.
On Sun, Apr 19, 2009 at 4:27 PM, Kory Heath
<kory@xxxxxxxxxxxxx> wrote:
On Apr 19, 2009, at 12:29 PM, Christopher Van Lenten wrote:
So you've heard a bit about my love affair with this game. What are your impressions of it? What's your favorite point-buy fleet?
I haven't played it, but it looks like a really neat design.
If people are disinclined to choose Dreadnought or Blockade, that implies that Larges are not quite powerful enough, or smalls / mediums are too powerful. Maybe a perfect balance can't be reached, but I'd be interested to hear how the game plays if smalls are only allowed to move three steps per action instead of four.
-- Kory
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