Since I'm going to run the Zark City tournament at Origins, I just played a couple of games with my daughter. We liked it! But it did bring up a few questions: 1. Is the Hatch option *only* available if you have no pyramids on the board? The rules seem to imply this, but they could be interpreted otherwise. I could have had an easy win in my first game if I could have Hatched onto a 3rd card of Power Block, but I ruled that it couldn't be done. 2. What if 2 or more players fulfill the win conditions at the same time? For example, player A moves a pyramid onto a card that fills her Power Block, but it also vacates a card shared with player B, giving him uncontested occupancy of his own Power Block. Of the possible rulings -- A wins, B wins, they share a win, moves like that aren't allowed -- my guess is that the player making the winning move (in this case, A) wins alone. Yes? 3. What if the deck has been gone through a couple of times, and almost all that's left are the face/Attack cards, and it looks like no one can win? My guess is that the answer would be something like this: "In the rare event that no one can bring about a win, then all players lose. This decision can be made by agreement of all players involved, or if at a tournament, the person in charge makes the decision." Bryan