Looney Labs Rabbits Mailing list Archive

[Rabbits] Re: [Event] Penguicon 4.0 by Clark Rodeffer

  • From"Clark D. Rodeffer" <clark@xxxxxxxxxxxxxxxxxx>
  • DateThu, 4 May 2006 10:56:28 -0700 (PDT)
>> The only real Demo Rabbit work that I did
>> at Penguicon 4.0 was to teach a group of
>> four how to play Chrononauts and another
>> group of three how to play Treehouse.

> No Proton??!?? :)

I only played Proton once during Penguicon 4.0, and
that was during the Andy vs. Everybody tournament.
Unfortunately, my daughter kept stealing the flags
that indicated when it was Andy's turn to play, so our
game went very slowly. Near the end of the event I
offered Andy a draw because our game had degenerated
to a persistent stalemate situation. The two goal
spaces were either a knight's move apart with one of
them having mobility toward a diagonally adjacent
position next to an unhelpful straight cross piece, or
there was an unhelpful curved piece between the two
goal spaces, all aligned on one of the two central
columns with one of the goal spaces having mobility to
the side (or some symmetry of that). If I remember,
there were a couple of different six-turn loops that
we got into that neither of us was willing to break
because it would offer a winning move to the other. As
such, both of us stayed two or three moves from a win,
but neither of us were able to force the other into
zugzwang. This almost never happens in quick
back-and-forth games, but does happen every once in a
while when I play against the computer.