Let me see if I understand this, Magi:
1. Your students would rather play games than do real schoolwork.
2. Your students like Monopoly, Scrabble, Fluxx, Uno, Dominoes (maybe
others) that you have in the classroom.
3. You want to use the games they like rather than introduce them to new
ones they might also like.
4. You want them to use the games they know and like, but not actually let
them play them, only to use them to do math problems and learn math skills.
5. You want the students to fall for this and produce learning results.
6. You're looking for ideas for how to accomplish this.
7. You'd like to do this, if possible, at no cost.
What parts of math do you want them to practice - arithmetic functions like
addition, subtraction, multiplication, division? Equations? Square roots and
exponents? Figuring sales tax? Calculating discounts? How old are your
students? Will there be a test?
-- Kate
-----Original Message-----
From: edu-bounces@xxxxxxxxxxxxxxxxxxxx
[mailto:edu-bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of Magi D. Shepley
Sent: Thursday, April 06, 2006 1:52 PM
To: Looney Labs Education Discussion List
Subject: Re: [Edu] Games in the Classroom
Sounds interesting... Certainly something that would be worth looking
at. :) I guess, though, that I wasn't specific enough. I was looking
for things that would work with the games that the kids already know and
enjoy... like Uno, Monopoly, Yahtzee, etc... but that could be done
without actually having to play the game.
Magi
Kate Jones wrote:
Hi, Magi, Kristin and all the rabbits,
There are a few other games I know of that may help with doing math in a
fun
way. Assuming you want numbers with which to do arithmetic operations (as
compared to most of the Kadon products that deal with shapes), you might
try
these:
* Six Disks (Kadon) - www.gamepuzzles.com/histfun2.htm#SD
* Lucky Sevens (Games Above Board) - www.gamepuzzles.com/msamuel.htm#MSL
* Take a Number (soon to be released by Kadon as a supplement to Leap)
* Leap (Kadon)- www.gamepuzzles.com/abstrct2.htm#LP
* Shut the Box (sometimes called Flip Out and other titles)
* Muggins
Shut the Box involves rolling two dice and using the two numbers to come up
with sums or digits from 1 to 12, with flippers to flip over with each
number obtained. In Muggins, roll 3 dice and manipulate the three numbers
by
any math operations to get totals of from 1 on up. You can find these
through Google.
In Leap, place number disks from 1 through 36 by turns on a 6x6 grid to
form
equations, criss-cross fashion like Scrabble with numbers. Six Disks
(numbers 1 through 6) and Lucky Sevens (coasters numbered 1 through 7) have
dozens of shapes to solve by arranging the numbers to produce either all
same sums, like a magic square, or all different but consecutive sums for
the rows in the figure.
In Take a Number, there are 25 different themes using numbers 1 through 25
in a variety of ways on a 5x5 grid. Take a Number is a supplement to Leap,
played with the same equipment. It can be played by one, two, or teams of
players.
Magi, send me your snailmail address and I will mail you a complimentary
copy of the Take a Number book, to see whether it would work for what you
are requesting for your classroom. If you have number tokens from 1 through
25, and can make a 5x5 grid, you can try out all the activities in this
book.
-- Kate Jones
Kadon Enterprises, Inc.
www.gamepuzzles.com
(Also a Looney Labs Mad Lab Rabbit)
-----Original Message-----
From: edu-bounces@xxxxxxxxxxxxxxxxxxxx
[mailto:edu-bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of Magi D. Shepley
Sent: Tuesday, April 04, 2006 8:30 PM
To: Education list
Subject: [Edu] Games in the Classroom
I have noticed that my students infinitely prefer playing games over
doing any other type of work, except perhaps cooking activities. In the
past, I've always used ordinary commercial games like Monopoly, Yahtzee,
Dominoes etc, for doing math. I've also used Uno... I have a set of
"boards" with the 4 arirthmetic operations on them (1 on each card).
The instructions tell the students to draw one Uno card and place it in
the '1' box, and then repeat, putting the 2nd card in the other box.
They also get a worksheet with a table... one number in one cell, 2nd
in another cell, operation in the middle, and the answer.
We use the standard Uno scoring for word cards (Reverse, etc are 20,
Wild cards are 50). The kids LOVE it...
Does anybody know, or have you seen, similar things? The other favorite
in the classroom is Monopoly. Scrabble isn't far behind, and Fluxx
(though, surprisingly, Family Fluxx was not the hit with the kids I
thought it would be!).
I would love to find some Monopoly math that doesn't involve actually
playing the game. I am aware of the Trend publication products that
have Monopoly themed workbooks... but they aren't really MONOPOLY! The
books use the characters, but that is about as far as it goes.
I do teach kids with cognitive impairments (mental retardation),
emotional disturbance, speech language impairment, etc. The beauty of
the Uno math is that the kids can do it independently... and unless
we're doing a group activity, I usually have the kids all working on
different things because levels are so different. And, of course, we're
ALWAYS trying to encourage independent work and asking for help when
appropriate.
Magi
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