Greetings, So, I have been introducing my soon-to-be 4 year old daughter (bday on Xmas eve) to Fluxx. So far, she loves it (it definately passes the "Let's Play Again" test.) I would like to share how I am easing her into being a game geek like her dear-old-dad, and get some ideas from you folks on the next steps if you have done something similar (or just to hear if you have any improvements on my methods.) She has no clue about a "hand" of cards. I have been trying to teach this by playing "Go Fish" with her. So, for now, we are just using "Draw 1, Play 1" with no hand as the only rules with a 3.1 deck. We go around the table drawing cards and playing them immediately. If it is a Keeper, you just throw it down in front of you. If it is a Goal, that's the new goal for the game. I have pretty much removed all of the New Rule and Action cards (except for "Reverse Order" and Take "Another Turn,") so it is largely just a game of chance ;) . But what the hey, we still have tons of fun and she is learning the basics of the goals. Here's the list of what we have been playing with: Keepers: Time The Sun The Toaster Chocolate Bread The Brain Cookies Death Dreams Television Milk War The Rocket Love Peace The Moon Sleep Money Action: Take Another Turn New Rule: Reverse Order Goals: Squishy Chocolate Night and Day Toast Death by Chocolate Bed Time Hippyism The Brain (No TV) Rocket to the Moon Rocket Science 5 Keepers (we just play through this one normally since we are just dumping keepers out of the deck and normally have tons in front of us) Baked Goods War = Death Peace (No War) All You Need is Love Chocolate Milk Winning the Lottery The Appliances Time is Money Hearts and Minds Chocolate Cookies Milk and Cookies Dreamland We have also been playing a modified "no hands" version Kinder Bunnies and a game I made up with 3 six sided slot machine dice where you throw a coin or glass counter into an old Magic: The Gathering deck box with a dragon on it before you roll. When the dice match (three cherries, lemons, etc.) you have successfully stolen all of the dragon's loot. ;) I know... it's lame, but she has a blast with it. I am looking for more games that we can have fun with where no reading is required, but will teach her strategy, numbers, logic, whatever. I have never played with Icehouse, is this a candidate? Regards, -- Chris Palmer scp-fluxx <at> cryptical <dot> net