From: Carol Townsend
> On 8/11/08, Bryan Stout <bryan.stout@xxxxxxxxxxx> wrote:
>
> Second, and more important, I strongly prefer the strict order of turn
> steps: Draw, Play, Hand Limit, Keeper Limit.
This is a great MetaRule possibility. Andy talked about them in his
"What's Next" seminars at Origins... the upshot being that there is a rule
that is put out onto the table at the beginning of the game - and never
goes away. It affects the entire game and everyone in it. He hasn't said
anything about it on the website but he was talking about it at Origins,
so I don't think I'm letting too much out of the bag.
I see lots of House Rules being codified into MetaRules. The strict order
of turn steps can very easily become one of them.
Wouldn't a better MetaRule be a *non*-strict order? I know there's been a
big debate about whether Drawing must occur before Playing, but it seems
that a strict order is the default interpretation for most people, Andy
included.
I was in the Lab while Andy was giving one of his "What's Next" talks at
Origins, but I was playing in the Zombie Fluxx tournament and couldn't catch
more than the general categories, such as Fluxx 4.0, Monty Python, Martian,
Meta-, and Ante-Fluxx. After I was eliminated from the tourney I moseyed
over and caught a few things, but I wish I could have heard more of the
details, including examples of what MetaRules might be like. Ah well.
Bryan