FWIW (since I haven't been very active on the threads these days and STILL haven't played Fluxx 4.0 yet), I agree with this analysis (both points) >Here are some additional thoughts: > >>> - Suppose I have the Traitor and another Creeper - Death, for instance. >>> Someone else fulfills the current Goal condition. Do I win, or does the >>> Creeper stop me? >> >> This seems pretty straight-forward: Yes, Death stops you, so no, you don't win. > >The follow-up question occurred to me: Does the first player then win >after all? I think not: The Traitor steals the win from player A and >gives it to player B, but Death steals it from player B. No one wins >under the current conditions. > > >Mentioning this thread to my daughter, she thought to ask: > >- How would the Silver Lining rule -- "Creepers do not prevent you >from winning" -- interact with the Traitor Creeper? > >At first I thought that SL would allow a joint win: it keeps TT from >preventing player A's win, but SL would not prevent player B's also >winning. But I quickly thought otherwise, looking at the intents: TT >says "instead of" the other player, so if A is not prevented then B >does not win in addition to A. So, my guess would be Silver Lining >nullifies the winning effects of The Traitor. It would still go to >the current player whenever a New Rule is played, of course. >_______________________________________________ >Fluxx mailing list >Fluxx@xxxxxxxxxxxxxxxxxxxx >http://lists.looneylabs.com/mailman/listinfo/fluxx