For Dx, where x < 13, the problem is solvable by simply leaving off the leading 0's. In this range there are no cases where an "upside down" number could be mistaken for a different number in the same range. For x < 11 there is no number that could be mistaken for a different number. On a 4 sided die the question is actually moot since the geometry of the die enforces correct orientation. But if you wanted to combine multiple 8 sided dice to produce larger bit numbers then I can see the potential desirability of keeping the leading 0's. In which case font, delimiter characters, coloring, and underlining would all work depending on your own aesthetic preferences. -Caleb --- Scott Descombe <scott.descombe@xxxxxxxxx> wrote: > I think that less stylised fonts would look better, its not a very good > method but could you off-set the numbers to one side? > > On 02/03/07, Christopher Hickman <tophu@xxxxxxx> wrote: > > > > On Mar 1, 2007, at 5:40 PM, Marc Hartstein wrote: > > > > On Thu, Mar 01, 2007 at 02:36:50PM -0800, Christopher Hickman wrote: > > > > Never heard of anything for D20, but I made binary D6 dice out of wood > > because of their prominence in my favorite book growing up, > > Christopher, about a kid (named Christopher) who learned a bunch of > > sweet powers from this weird psionics teacher guy. > > > > > > How did you solve the problem of ambiguous orientation? Underline? It > > would be really easy to make dice in which 100 looks like 001. > > > > > > I used a stylized 1 that had a clear orientation, like the number 1 in the > > Courier font. ____________________________________________________________________________________ Any questions? Get answers on any topic at www.Answers.yahoo.com. Try it now.