Speaking of Volity, is there use case based, "cookbook" type documentation for it? I read through what I'd consider quite a few of the pages on www.volity.org, and I still don't know exactly what I need to create a new game. It's not clear to me what pieces exist and are available for my use and what pieces I have to fill in. Let's put it this way: I have a game I want to implement and make available to the general public. What do I have to do? Which page answers (or at least summarizes) that? Ryan -------------- Original message ---------------------- From: Andrew Plotkin <erkyrath@xxxxxxxxxx> > > Footnote: we may whip out a quick Volity implementation of this... >