On Fri, 20 Jan 2006, kerry_and_ryan@xxxxxxx wrote:
Speaking of Volity, is there use case based, "cookbook" type
documentation for it?
Currently, no. There is the simple example of Rock Paper Scissors. And we
have a lot of wiki pages, and a lot of commented code.
I read through what I'd consider quite a few of the pages on
www.volity.org, and I still don't know exactly what I need to create a
new game. It's not clear to me what pieces exist and are available for
my use and what pieces I have to fill in.
Yeah. We have a guy who's looking at writing documentation. He's asking
all these questions too, which demonstrates why we need documentation. :)
Let's put it this way: I have a game I want to implement and make
available to the general public. What do I have to do? Which page
answers (or at least summarizes) that?
Hm. I think there is no such page.
<http://volity.sourceforge.net/overview.html> addresses some of it (but
also a lot of other stuff).
I'll see if I can write a short wiki page that is oriented to the complete
newcomer.
(Note: we can move this thread over to the geeks list, if it's going to go
on. For those who are completely confused, Volity is an Internet
game-playing system that Jason McIntosh and I and some other people are
working on. See volity.org.)
--Z
--
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
Just because you vote for the Republicans, doesn't mean they let you be one.