Looney Labs Icehouse Mailing list Archive

RE: [Icehouse] Treehouse rules V-6

  • From"Matthew Twomey" <mtwomey@xxxxxxxxxxxx>
  • DateWed, 8 Feb 2006 15:51:02 -0600
True, but everyone has generic dice, so including one doesn't really add
much. On the other hand, where else are you going to get a die with "Dig",
"Wild", "Hop", ...etc on it?

I think it adds to the appeal.


> -----Original Message-----
> From: icehouse-bounces@xxxxxxxxxxxxxxxxxxxx [mailto:icehouse-
> bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of kerry_and_ryan@xxxxxxx
> Sent: Wednesday, February 08, 2006 2:36 PM
> To: Icehouse Discussion List
> Subject: RE: [Icehouse] Treehouse rules V-6
> I know it's probably too late now, but...
> If we want to use a Treehouse set as an intro product to the greater
> Icehouse world, then the game components should be as general-purpose as
> possible.  This is especially true if we're going to try to come up with
> other games for the Treehouse set.  Therefore wouldn't it be better if
> Treehouse came with a generic die instead of one with Dig, Wild, Hop, etc.
> If the next game design competition had the "single Trehouse set"
> restriction, a generic d6 opens the possibilities up a bit more.
> (In fact, I'm in the initial brainstorming stage of a game design that
> uses TWO Treehouse sets (with 2 d6) and maybe a Volcano board.)
> This affects the rules printing, because the number -> move correspondence
> would need to be indicated somehow.
> Ryan
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