Fred Poutre wrote: > Personally I like to see the rainbow theme of colors finished, in > both transparent and solid colors. Hear, hear! This is a cool idea which is so obvious that it makes me wonder why it's not yet in the works. Is it because a solid piece is generally less useful, for games, than a transparent? (Aside: What kind of games could we make that take advantage of the opacity of solids? Maybe a variant of Mastermind, where solid(s) are used to cover up a "secret" piece(s), and then some kind of grab-bag from which players pull the pieces not hidden under the solid, and then try to guess based on what's been seen? Hmmm....) I am not sure what other colors are needed for transparent to be "complete." We got ROYGBIV as red, orange, yellow, green, cyan, blue, and purple; what's missing? Clear actually makes "too many" but that's a bit moot, really, and clear also makes for the best pieceniking.... (Maybe clear is "infrared colored?" ;) ) But in solids, we only have white, black, and gray. So the entire ROYGBIV range is available, for solid/opaque. Ah, I get it-- if clear is transparent white, then there is still room for a transparent gray and transparent black. Of course, having tried to play games with blue (which is WAY too dark, IMO), maybe transparent black would be about useless and no different, in effect, than solid black? ---------------------------------------------------------------------- TO Looney Labs: As a perhaps larger, generalized variation on this question, if you can reveal the answer without compromising your business: What does it actually entail to add a product to your catalog? * Setting up the production run(s) * Investing in initial run inventory * Modifying literature and web site * ??? I ask because so many Rabbit suggestions seem (from the outside) to be trivial to setup, production-wise and in terms of adding to the catalog, and yet so many of the ideas end up back-burnered or never get pursued. I am guessing that there's a pretty significant setup and minimum quantity, with your production folks; which makes even a new color of pyramid stash a major investment and risk. Heck, the Xeno-colored Martian Coasters proposal seemed like something that would take five minute in PhotoShop and an e-mail to your printer provider... unless that provider, in turn, wants a stack of cash to make plates and wants a large initial run. SO is the deterrent an initial investment and risk issue? Or does it come down to warehousing inventory? Or some other consideration of which we aren't aware? What could print on demand do to mitigate some of these considerations, for some products (ex: rules books, cards, game boards)? I know this is kind of sensitive request, and please take it as coming from one who wants to see more Looney Labs stuff serving more tastes and target markets. I just really am curious about what most drives y'all's prioritization and expansion of products.... Thanks, and apologies if this asks too much--you always have the right to say "no comment," of course! ;) David Artman