On Mar 12, 2007, at 10:14 AM, Christopher Hickman wrote:
On March 11, 2007 Robert Bryan <rbryan@xxxxxxxxxxxxxxxxxx> wrote:
Finally, the pieces I have on hand and am willing to sacrifice are
each of the 4 standard colors; exactly what's needed for a pocket
Homeworlds set. I'm going to go ahead and turn them into ZPIPs.
give them, absolutely free, to the next person who beats me at
on Super Duper Games.
That's cool. Homeworlds is pretty deep on strategy, right? I
are my chances of actually winning a game against you if I don't
how to play? (Not really, I mean, I've read the rules and seen Andy's
Bluebird video, but I don't *really* know how to play.)
The chances of winning against a relatively experienced player if
it's your first game are pretty damn low. It's still possible for
more experienced players to make a mistake, but not likely.
So, you should play a few fast games of Homeworlds to get up to
speed, and then challenge him. Just 3 or 4 games can really help you
get a feel for the basic strategies of the game. It won't make you an
expert, but it will help a lot.