Timothy Hunt writes: > Some of the pyramid games would be great. However, Icehouse and > IceTowers, because of their "no turn" nature, would have problems > because of lag issues. Not just that, but placing precision is so > important in icehouse, I'm really not sure how they would handle that. I've often thought that IceTowers might be playable as a turn-based game (but I've never actually tried it). How about Icehouse? --dougorleans@xxxxxxxxx