Thanks for all the tips everyone. First off this point by Jacob is great, I love the simple idea to determine complexity.
I'll read through the articles on the Geek that was pointed out as well. I might have to print them to make some handouts when we do Zendo in class.
-Ryan
On 8/5/07, Jacob Davenport <jacob@xxxxxxxxxxxxxxxxx> wrote:
First, I point you to http://www.playagaingames.com/games/
zendo_some_rules.
In general, an interesting beginning rule should have only one
quality that is used. An interesting intermediate rule should have
two qualities that are used. And interesting advanced rule relates
two qualities.
Beginner: white koans have one color.
Intermediate: white koans have one color or one size.
Advanced: white koans have as many colors as sizes.
How's that?
On Aug 5, 2007, at 4:46 PM, Kristin wrote:
> and you can order 25 packs of Zendo Blanxx if you want to make cards
> that match the starter ones you have been using...
> <
http://www.looneylabs.com/OurStores/product.html?ProductID=282>
>
> --On August 5, 2007 miyu <xmiyux@xxxxxxxxx> wrote:
>
>> Is there a list somewhere of recommended "Rules" to build the
>> puzzle? I
>> actually own the Zendo boxed set which comes with several card but
>> when
>> playing it with kids in school they tend to come up with ridiculously
>> complex and difficult rules so I have been having them use the
>> cards with
>> the game instead. I would like to find some other recommended
>> rules they
>> could use that would provide a reasonable level of challenge.
>>
>> Any suggested resources before I have to try my poor logic skills at
>> creating rules?
>>
>> -Ryan
>>
>> --
>> Ora, lege, lege, lege, relege, labora et invenies.
>
>
>
>
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Ora, lege, lege, lege, relege, labora et invenies.