Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] Icehouse Loco Colors

  • FromBrian Campbell <lambda@xxxxxxx>
  • DateWed, 5 Sep 2007 23:22:53 -0400
On Sep 5, 2007, at 8:35 PM, Christopher Hickman wrote:

On Sep 5, 2007, at 5:22 PM, Jason Darrah wrote:

I think that's the bottom line right there. Everything seems like an almost-but-not-quite good idea, as far as brainstorming about a new color scheme goes. Of course my Icehouse obsession would compel me to get 5 tubes ASAP, but I'd rather wait until a solid idea can be locked down than buy 5 random colors of almost-but-not- quite aesthetically pleasing pyramids.

Yeah, but we know that the rainbow color scheme works, so we can assume that the bizzaro-world rainbow set, where the colored pyramids are opaque and the black ones are transparent ("smoke"), would work, too.

I would have to agree that if we went with a new set, it should be one that just contains opaque versions of existing transparent pieces, and possibly vice-versa.

Look at how much agony we had to go through to decide on one alternate color mapping for Homeworlds, not to mention other games that depend on colors like RAMbots (still one of my favorite games). Introducing more new colors will just add to this confusion. Opaque versions of existing colors, on the other hand, keeps the set of colors fairly simple, while still providing neat variations on the pieces.

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