I doubt that this idea is practical, because you'd need a log-in-only voting tracker, but couldn't that kind of vote-only-for-my-game skewing be avoided if each game creator were able to vote only for games other than their own? Benjamin On Wed, Feb 20, 2008 at 11:48 AM, Don Sheldon <don.sheldon@xxxxxxxxx> wrote: > On 2/20/08, David Artman <david@xxxxxxxxxxxxxxx> wrote: > > > From: Jeff Zeitlin <icehouse@xxxxxxxxxxxxxxxxxxxxxx> > > > The system I encountered says "You have x points. Allocate them as you > > > see fit among the choices." X is a function of how many choices there > > > are on the ballot - the particular example I encountered said "two > > > points per choice on the ballot". > > > > Sounds fine to me, if someone can code the resolution script for it. I > > could trivially confirm that no one overspends points when I receive > > ballots. > > > > Maybe all one has to do with this system is add up points, though, eh? > > In other words, relative ranking comparison is moot, as the points > > allocation makes the ranking an absolute: the sum of allocated points. > > > > I can dig it... which means there's five math experts on the way to > > explain how it's busted. > > I'll start. This system is even more exploitable because one person > giving all their points to one entry (a strategy that I wouldn't fault > a designer for taking) is pretty much guaranteed to completely > override anyone with a more moderate opinion. > > While it's true that one person's vote can have a large influence on > the order of victory, it isn't obvious to me that that is inherently > bad. Isn't the point of voting that each person be heard? Under that > theory isn't it a good thing that one person can make a difference? > > I understand the frustration in being forced to say entry X is better > than entry Y without being able to say /how much/ better, but to do > this properly and fairly makes the voting system (I believe) > unnecessarily complex without adding much of an advantage. In a close > contest, the results will be close. That's the nature of the beast. > > -- > - |) () /\/ > > > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse >