On Tue, 26 Feb 2008 01:37:15 +0100, "Jorge Arroyo" wrote: > I gave the game a try today and found it to be longer than it seemed. It was > interesting, with a lot of hand management. Figure cards were hard to come > by, so I'm not sure it's very wise spending them with your own pieces. It's > hard enough to eliminate the opposition with the available figure > cards... Yeah, I almost said as much in my second message. The question first came to mind when reading the rules, before ever playing. After playing a round, I see that stash management often happens through using grow to free up a small piece that can then be spawned elsewhere. Also, the opponent will sometimes give pieces back in attacks. And in the game I played, it was certainly the case that I always wanted to save any attacks for my opponent. But I could still imagine a case where I've got my stash entirely empty, and it might be more efficient to do a self-attack-and-spawn instead of a long series of moves. That might still be a rare or far-fetched scenario, (I'll have to play more before I have any idea), but I'm still curious to hear if a self-attack was intended to be legal or not. > I like that the game's rules are simple and it plays very fast. Will play it > more over the coming days... Agreed. -Carl
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