I'm pretty bad at Zendo. :) I've only played Zendo once (Or rather, 3 or 4 games in a row, once at Origins). I was not The Master, but made a pretty awful player, because my mind started thinking of all the most obscure things. "If ... one pyramid is pointing at the inside of another." "If ... the koan includes one red and one blue but not any yellow." "If ... it includes at least three pyramids, one of which is a green which is not touching any other pyramids." I didn't get into fFibonaccis and prime numbers because the sentiment around the table was that no-one was that into arcane maths. But I imagine, had that not been expressed, I probably would have made guesses like that. Yeah, I'm pretty bad at Zendo. :) On Sat, Mar 7, 2009 at 12:40 PM, Karl von Laudermann <karlvonl@xxxxxxx> wrote: > On Mar 7, 2009, at 12:21 PM, Timothy Hunt wrote: > >> As Jeff Wolfe is fond of saying, the two most common errors of an >> inexperienced Zendo master are: >> 1) Making a rule too hard by accident >> 2) Making a rule too hard on purpose > > > As I am fond of saying, if you think your rule it too easy, then it's just > right. > > -- > Karl von Laudermann > karlvonl@xxxxxxx > http://www.geocities.com/~karlvonl/ > > > _______________________________________________ > Icehouse mailing list > Icehouse@xxxxxxxxxxxxxxxxxxxx > http://lists.looneylabs.com/mailman/listinfo/icehouse > -- It's always a long day. 86400 doesn't fFit into a short.