Looney Labs Icehouse Mailing list Archive

Re: [Icehouse] Suggestions for future Icehouse Game Design Competitions

  • FromS Myers <iamthecheeze@xxxxxxxxx>
  • DateMon, 2 Nov 2009 17:15:32 -0500
I think the restrictions in this past IGDC were not bad.  But some of
the ways people used the restrictions were a little contrived.  I
think a general requirement in the next IGDC might be good as
something like: "You must use some other conventional gaming equipment
in a slightly unconventional way."  This would be a broad qualifier,
and would enable your Uno deck/3-d checkerboard suggestions, without
limiting the creative process to some arbitrary boundaries.

Nice suggestions, by the way.  :)


On Mon, Nov 2, 2009 at 7:52 AM, Bryan Stout <stoutwb@xxxxxxxxx> wrote:
> I don't know when the next IGDC will be, but I do have some
> suggestions for future competitions:
> 1. Design a game using a chess board with terrain, that is different
> levels of elevation.  For example, the game Terrace
> (http://boardgamegeek.com/boardgame/2872) uses an 8x8 board with 8
> levels in a saddle shape, two opposing corners having the highest
> level, and the other two corners the lowest; the levels affect how the
> pieces move and capture.  I have designed a game Ziggurat which treats
> the chessboard as a pyramid-shaped board, and I'll be posting it to
> the wiki soon.  I have thought of other ways of assigning elevation to
> the chessboard, and I find it very productive for creative game ideas.
> 2. Design a game using one or more Uno card game decks.  I remember
> someone once mentioning that Uno could make a good fit with Treehouse,
> since the colors of the suits match the colors in Rainbow stashes.  I
> haven't done anything along those lines yet, but I think that should
> be another good source of ideas.
> IIRC, the next competition was supposed to be unrestricted, but if it
> happens soon enough I may submit Ziggurat anyway. But I would like to
> see future competitions around either of these themes.
> Bryan
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