I don't know when the next IGDC will be, but I do have some suggestions for future competitions: 1. Design a game using a chess board with terrain, that is different levels of elevation. For example, the game Terrace (http://boardgamegeek.com/boardgame/2872) uses an 8x8 board with 8 levels in a saddle shape, two opposing corners having the highest level, and the other two corners the lowest; the levels affect how the pieces move and capture. I have designed a game Ziggurat which treats the chessboard as a pyramid-shaped board, and I'll be posting it to the wiki soon. I have thought of other ways of assigning elevation to the chessboard, and I find it very productive for creative game ideas. 2. Design a game using one or more Uno card game decks. I remember someone once mentioning that Uno could make a good fit with Treehouse, since the colors of the suits match the colors in Rainbow stashes. I haven't done anything along those lines yet, but I think that should be another good source of ideas. IIRC, the next competition was supposed to be unrestricted, but if it happens soon enough I may submit Ziggurat anyway. But I would like to see future competitions around either of these themes. Bryan