On Mon, September 17, 2007 6:21 pm, shadowspeaker88 wrote: <snip> > I'm surprised at Looney Labs, the hippy game company is usually a lot more > relaxed when it comes to making decisions like this (hope nobody gets mad at me > for saying that, it's just my opinion) Personally, I'm not mad about your comment, just wondering if you read the same email from Andy that I did... all the way through. There's a big difference between being open-minded and being willing to compromise in a way that you believe weakens gameplay. "We made a whole bunch of little changes to it for the 3rd printing, and I've(sic) very pleased with how it stands now. We've talked over the years about adding other characters, and we've even playtested a bunch of them, but as I've said before, I believe the game is best when played in its pure original format." -Andy Looney (email to list today) (and again) "I hate sounding like a stuffy old fuddy-duddy, but after playing this game a LOT, I remain convinced that the pure game is still the best way to play. I understand that players crave more secret roles, and the novelty of adding new stuff can be powerfully attractive, but that doesn't mean doing so is a good idea." -Andy Looney (email to list today) Andy seemed pretty clear about his desire to preserve the game in the form that he feels offers the best gameplay for all players (not just those that get a special role card). However, even though Andy said he feels this way, he's STILL open to making blanks for those that insist on playing with special characters. "Lastly there's the idea of issuing blanks. I could see this happening, though not soon. As I said, I'm sensitive to the fact that there's demand for more characters, but my devotion to quality won't allow me to create something which I think is a bad idea. That said, if people are so determined to add more characters to the game that they're doing so by writing on existing cards with Sharpies, well, then I guess we ought to make it a little easier on them by making AYAW? blanks available. Doing so will create an open system, allowing people to take our core game and customize it, but without us having to approve or sanction any new characters." -Andy Looney (email to list today) Seems pretty open and relaxed to *me*. -Rick