Looney Labs Educators Mailing list Archive

Re: [Edu] demoing edu games

  • From"Magi D. Shepley" <magid@xxxxxxxxxxxxxx>
  • DateThu, 16 Nov 2006 19:00:24 -0500
I bring my Fluxx cards with me whenever I go out on a Red Cross assignment... I'm a family services supervisor, and so we often have downtime at the beginning of an assignment, because the clients haven't transitioned into needing case work interviews yet (we can't provide them with emergency assistance if they can't use the items we're giving. If they are in a shelter, we're providing all of the emergency assistance needed...and they may not know what they need once they leave until they see it). I teach the people on my team to play Fluxx while we wait. :)

Magi

pat@xxxxxxxxxxxxxx wrote:
We demo a boatload of LL games to educators both outside and in schools.
We offer free family game nights that we have Treehouse & Fluxx available at every time, with Nanofictionary and Chrononaughts available for middle school and high school game nights. We also bring a variety of other games that are designed for the demographics of the group, so there is plenty to do at the event. We also demo for teachers at every opportunity we get. To get in to the schools you have to develop a relationship with the PTO or administration. Often they need volunteer help with acticities or in the classroom. Once you've developed the relationship offer to host a game night or bring a game into the classroom. Most of the time once you've run one or two events they'll ask for you to come back again. Also at your FLGS make sure that they have a game or two ready and set up for impromptu demos. IF a teacher comes in that has a class that a particular game may be appropriate for offer the demo, focusing on the curriculum aspects of the game as much as the rules / game play. If you can demo it in 2 minutes or less and can hit the applicable state or local standards educators will listen and remember you, the FLGS or the game.

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