Looney Labs Educators Mailing list Archive

Re: [Edu] RE: Looney for Learning

  • From"Kimberly Terrill" <kiter5@xxxxxxxxx>
  • DateMon, 25 Jun 2007 21:19:33 -0400
the mindmapping software look sinteresting. And I'd like to see your mas. Did you include it in the email? I didn't see a link or attachment.

On 6/25/07, miyu <xmiyux@xxxxxxxxx> wrote:
I've been working the past couple evenings late at night when I couldn't sleep on the curriculum for my class this fall.  I actually have drawn up some interesting maps of skills in relation to games (several LL games) as well as how the class could address different activities.  I'll be happy to share the files with anyone who is interested and might have some additional insight into some skills the games could address.  The only issue is the files are in a format that needs to be read by a program called FreeMind.

The good news is the program is completely free and has become my most recent love.  I'm obsessed with using the thing to imagine any creative projects (probably because I'm such a visual person).  http://freemind.sourceforge.net/wiki/index.php/Main_Page

Right now I have Fluxx branching off to:  Rapid response to shifting circumstances, adaptability, and planning for multiple end goals.  Treehouse I have branching off to: multiple win conditions, reacting to and planning for luck, planning with very limited options, situational awareness (eg. not giving the win away).

My map obviously covers several more games like Zendo, Werewolf, and Nanofictionary.  I do think if I learn Chrononauts, Martian Coasters, and some others they will join the map. 

Either way, I recommend the free software for brainstorming and organizing information and I also offer my maps, incomplete as they may be, to anyone who wants to see them.

         -Ryan


--
Ora, lege, lege, lege, relege, labora et invenies.

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