On 19/09/06, Penn Davies <seule@xxxxxxxxxx> wrote:
As pointed out: Inflation causes problems. 1) It means you need 11 cards to win. 2) It means you don't discard you entire hand, as the hand limit becomes 1, so No Hand Bonus doesn't kick in.
OK, I've found a fix for the Inflation problems with the end of the round. Substitute the Play 4 for Play All. The last card played in your first turn is "Rotate Hands". Because of Hand Limit 0, no other player has a hand, but you give your hand to another player, doesn't matter. You now have no cards. End of turn. Take your second turn. Draw 4 for a new hand (Draw 3 for No Hand Bonus +1 for Inflation). Draw 6 (Draw 5 + Inflation). 10 Cards in hand. Win game.
----- Original Message ---- From: Anestis Kozakis <kenosti@xxxxxxxxx> To: Fluxx Discussion List <fluxx@xxxxxxxxxxxxxxxxxxxx> Sent: Monday, September 18, 2006 5:30:00 AM Subject: Re: [Fluxx] A FLUXX PUZZLE - Corrected Solution At 19:21 +1000 06/09/18, I wrote: >At 07:02 PM 18/09/2006, Anestis Kozakis wrote: > >>1 Card Played. >>0 Cards in hand. >> >>Draw 4 new cards due to the Draw 5. >> >>2 Cards Played. >>4 Cards in Hand. > >Thats 1 card played: drawing up is not a play. > >>End of Turn, and Discard your hand due to the Hand Limit 0. >> >>But you have played Take Another Turn, so you do. >> >>No hand Bonus means you draw a new hand of four cards (3 + 1 for Inflation). >> >>Then Draw 6 as the start of your new turn (Draw 5 + 1 for Inflation). >> >>9 cards in hand. >10 cads in hand: (3+1)+(5+1)=10 > >Iestyn You're right. Damn it. I should't e-mail straight after work :-/ In any case, it works, with 1 less card. Anestis. _______________________________________________ Fluxx mailing list Fluxx@xxxxxxxxxxxxxxxxxxxx http://lists.looneylabs.com/mailman/listinfo/fluxx _______________________________________________ Fluxx mailing list Fluxx@xxxxxxxxxxxxxxxxxxxx http://lists.looneylabs.com/mailman/listinfo/fluxx
-- Anestis Kozakis kenosti@xxxxxxxxx http://www.labyrinth.net.au/~kenosti/