"I also remember the 3.0 days when Rich and Poor Bonus meant to us that
if you had more/fewer keepers than any other player (at all) you got
the bonus. Glad they cleared that up in 3.1."
Could
you please clarify this? I'm pretty sure I have the 3.0 version and I
thought the rich/poor bonus was determined by how many/few keepers you
had within the group playing. (IE - If you have 3 keepers and everyone else has 2 or less, you qualify for Rich Bonus; if you have 0 keepers and everyone else has 1 or more, you qualify for the poor bonus.) Is this thinking not correct? If not, what specifically was cleared up in
3.1? I looked on the
website, but couldn't find where this sort of change information might
be located.
Thanks!
On 1/18/07, James Hazelton <jameshazelton@xxxxxxxxx> wrote:
I have the opposite problem. Instead of applying it too much, my group routinely forgets about First Play Random/Final Card Random entirely, and many turns pass before someone says, "Say, wasn't that card supposed to be random?" I also remember the
3.0 days when Rich and Poor Bonus meant to us that if you had more/fewer keepers than any other player (at all) you got the bonus. Glad they cleared that up in 3.1.
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