This idea is WIN. We just have to remember to keep to the core ideas: turn-by-turn (no instants), and all rules have to be on the cards (no memorizing how much something is, etc.)
I will have to rack up some ideas as well; maybe take this to HOPE next year....
On 2/28/07, Timothy Hunt <games@xxxxxxxxxxxxxx> wrote:
ack. But having rules that you have to remember the state of rather
than simply look at the current set of rules? Nightmare! Worse than
On 2/28/07, S Mattison <
> Good ideas! Yeah, I'm only one guy, and my Techno Fluxx version was a
> first draft, though I tried hard to keep it balanced between keepers
> and goals...
> On 2/28/07, Virden, Larry W. <lvirden@xxxxxxx> wrote:
> > Hacker's bonus should be the ability to change one or more rules,
> > regardless of whether the player has a rule card in his/her hand ;-)
> > Probably should be a "virus" card of some type that causes grief to the
> > players.
> > Probably an RIAA charges type action - results in the removal of any
> > music related keepers from the table.
> > Moore's Law rule card would increment the current draw and play limit
> > by one each round
> > Probably want cell phones, mp3 players, dvd players and hdtvs as keepers
> > of some sort...
> > --
> > <URL:
> > Even if explicitly stated to the contrary, nothing in this posting
> > should be construed as representing my employer's opinions.
> > <URL: mailto:
lvirden@xxxxxxxxx > <URL: http://www.purl.org/NET/lvirden/
> > >
> > _______________________________________________
> > Fluxx mailing list
> > Fluxx@xxxxxxxxxxxxxxxxxxxx
> > http://lists.looneylabs.com/mailman/listinfo/fluxx
> Steven Mattison - CTI Services Database Administrator
> (303) 745-3077
> "If you chase two rabbits, you will lose them both."
> Fluxx mailing list
Fluxx mailing list